decidergoi

Norway
On FACEIT since 2024 207 matches tracked 94 matches in 30 days
ELO ▲ 815
2,057
30-day peak: 2,100
Rank EU
#217,942
Norway #2,311 in Norway
Last updated:

How does decidergoi play?

Rating 1.05 K/R 0.76 ADR 82.5 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 207 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 13% normal 0.90 to 1.09 15% weak 0.75 to 0.89 12% very weak below 0.75 30%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

22% of 1v2s won and so right on the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 18%+7 pp · Ø 11% better than 82%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.3
Zeus kills4 in 207 matches
Knife kills 10 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 84%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 43x 4K, 5 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 35%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 33%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.19, ADR +8.6, Headshots +6 pp, Win rate +15 pp, ELO +146
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: November 2026 with 0.87. Last 3 months: 0.79 (at the start 0.67). Clearly above the average (0.74).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +32 ELO
31 matches · 42% win rate
Between 18:00 and 24:00 +77 ELO, win rate 37%
On Mondays +86 ELO, win rate 40%

decidergoi loses the most ELO in match 2 of the day: +32 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Inferno
  2. Highest rating in a match: 2.46 · Inferno
  3. Most kills in a match: 68 · Dust 2
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
56% better than 69%
0.77 better than 65%
84.0 better than 67%
1.08 better than 67%
57% of 423 duels better than 82%
23% of 48 situations better than 13%
Dust 252
48% better than 39%
0.80 better than 78%
84.9 better than 72%
1.10 better than 71%
52% of 305 duels better than 58%
43% of 35 situations better than 66%
Ancient24
38% better than 10%
0.73 better than 45%
83.4 better than 60%
1.01 better than 45%
47% of 127 duels better than 25%
32% of 22 situations better than 34%
Inferno19
42% better than 19%
0.80 better than 77%
83.6 better than 59%
1.13 better than 76%
47% of 97 duels better than 20%
43% of 14 situations better than 62%
Anubis14
71% -
0.87 -
91.5 -
1.19-
57% of 79 duels -
88% of 8 situations -
Cache11
55% -
0.51 -
61.6 -
0.73-
48% of 64 duels -
33% of 3 situations -
Nuke6
50% -
0.49 -
57.4 -
0.63-
45% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How decidergoi plays

Across 207 matches decidergoi averages K/R 0.76, ADR 82.5 and a rating of 1.05. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 53% headshots. The strongest map is Anubis with a 71% win rate in 14 matches. In 88 of 207 matches the rating was 1.10 or higher (43%), in 87 it was below 0.90. In 168 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: November 2026 at 1.19. decidergoi loses the most ELO in match 2 of the day (+32 ELO, win rate 42%). Things go best on Mirage (+248 ELO, win rate 56%). Improved over the last three months: K/R +0.12, Rating +0.19, ADR +8.6, Headshots +6 pp, Win rate +15 pp, ELO +146. Last 30 days: 94 matches, win rate 62%, net ELO +210.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.