Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

davidxd

Sweden
On FACEIT since 2019 246 matches tracked 45 matches in 30 days
ELO ▼ 29
3,251
30-day peak: 3,302
Rank EU ▼ 1,145 places
#3,698
Sweden #105 in Sweden
30 days · prev. #2,553 · best #2,317
Last updated:

How does davidxd play?

Rating 1.12 K/R 0.80 ADR 86.0 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 246 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 53%+1 pp · Ø 52% better than 54%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 87%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.05).

Headshot rate 50%−4 pp · Ø 54% better than 33%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.16+0.11 · Ø 1.05 better than 75%
Pistol kills per match 2.6
Knife kills 6 in 246 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 58%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 46x 4K, 4 aces in 246 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 5.5+1.6 · Ø 3.9 better than 89%
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 77%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether davidxd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 246 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOctNov

Best month: October 2026 with 0.82.

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −261 ELO
79 matches · 52% win rate
From match 5 of the day −154 ELO
89 matches · 48% win rate
On Mondays −41 ELO, win rate 46%

davidxd loses the most ELO on Mirage: −261 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.27 · Anubis
  3. Recorded match no. 100 · Ancient
  4. Most kills in a match: 48 · Mirage

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
52% better than 39%
0.85 better than 86%
90.7 better than 87%
1.20 better than 87%
58% of 297 duels better than 81%
40% of 58 situations better than 55%
Ancient68
63% better than 76%
0.79 better than 67%
86.1 better than 71%
1.12 better than 71%
48% of 225 duels better than 24%
45% of 40 situations better than 69%
Anubis41
63% better than 75%
0.77 better than 58%
83.3 better than 59%
1.07 better than 53%
55% of 175 duels better than 65%
59% of 22 situations better than 91%
Dust 236
39% better than 6%
0.77 better than 56%
80.5 better than 44%
1.06 better than 46%
53% of 123 duels right on the average
47% of 17 situations better than 71%
Cache11
45% -
0.78 -
85.1 -
1.12-
46% of 54 duels -
60% of 10 situations -
Inferno9
44% -
0.77 -
78.1 -
1.06-
51% of 39 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How davidxd plays

Across 246 matches davidxd averages K/R 0.80, ADR 86.0 and a rating of 1.12. Biggest strength: Utility damage per round at 5.5, better than 89% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 50% headshots. The strongest map is Ancient with a 63% win rate in 68 matches. In 128 of 246 matches the rating was 1.10 or higher (52%), in 65 it was below 0.90. In 246 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: October 2026 at 1.17. davidxd loses the most ELO on Mirage (−261 ELO, win rate 52%). Things go best on Ancient (+263 ELO, win rate 63%). Match no. 1 of the day goes best: 65% win rate, +123 ELO. Last 30 days: 45 matches, win rate 60%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.