dastan123456

Italy
On FACEIT since 2023 123 matches tracked 47 matches in 30 days
Last updated:

How does dastan123456 play?

Rating 1.11 K/R 0.80 ADR 85.4 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 123 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 36%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.11+0.08 · Ø 1.03 better than 77%
Pistol kills per match 3.0
Knife kills 3 in 123 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 52%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 93%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 15x 4K, 4 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 27%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.17, ADR +5.1, Win rate +18 pp, ELO +278
= Stayed the same
Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 1.02. Last 3 months: 0.84 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
51 matches · 51% win rate
In match 1 of the day −25 ELO
28 matches · 39% win rate
On Saturdays −25 ELO, win rate 41%

dastan123456 loses the most ELO on Mirage: −25 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 68 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 2.97 · Ancient
  4. Reached level 10 · Ancient
  5. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
51% better than 49%
0.79 better than 73%
85.2 better than 72%
1.09 better than 71%
57% of 269 duels better than 82%
68% of 22 situations better than 97%
Ancient23
48% better than 38%
0.83 better than 85%
87.9 better than 80%
1.13 better than 80%
59% of 105 duels better than 87%
41% of 17 situations better than 59%
Anubis19
58% better than 70%
0.85 better than 91%
87.3 better than 81%
1.24 better than 96%
61% of 82 duels better than 92%
29% of 14 situations better than 26%
Dust 216
50% right on the average
0.76 better than 61%
81.7 better than 55%
1.05 better than 57%
46% of 76 duels better than 22%
17% of 6 situations better than 6%
Nuke7
43% -
0.65 -
70.3 -
0.88-
47% of 34 duels -
0% of 2 situations -
Cache4
25% -
0.89 -
95.7 -
1.12-
43% of 28 duels -
50% of 2 situations -
Inferno3
33% -
0.94 -
97.1 -
1.32-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dastan123456 plays

Across 123 matches dastan123456 averages K/R 0.80, ADR 85.4 and a rating of 1.11. Biggest strength: 3K rounds at 5.8%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 47% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 56 of 123 matches the rating was 1.10 or higher (46%), in 41 it was below 0.90. In 86 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: September 2026 at 1.46. dastan123456 loses the most ELO on Mirage (−25 ELO, win rate 51%). Things go best in match 3 of the day (±0 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate. Improved over the last three months: K/R +0.08, Rating +0.17, ADR +5.1, Win rate +18 pp, ELO +278. Unchanged in recent months: Headshots at 47%. Last 30 days: 47 matches, win rate 64%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.