dasha622

Russia
On FACEIT since 2026 239 matches tracked 50 matches in 30 days
Last updated:

How does dasha622 play?

Rating 1.03 K/R 0.78 ADR 84.2 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 239 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 14%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 33%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 0.98−0.04 · Ø 1.02 better than 34%
Pistol kills per match 2.4
Knife kills 18 in 239 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 43%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 77%
MVPs per match 2.4+0.1 · Ø 2.3 better than 65%
4Ks and aces 46x 4K, 4 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 80%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 45%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +9 pp, ELO +262
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.26, Rating −0.42, ADR −23.3, Win rate −9 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 1.05. Last 3 months: 0.75 (at the start 1.01). Just above the average (0.73).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −115 ELO
30 matches · 40% win rate
On Ancient −76 ELO
34 matches · 47% win rate
On Wednesdays −44 ELO, win rate 33%

dasha622 loses the most ELO in match 1 of the day: −115 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 39 · Inferno
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
49% better than 43%
0.84 better than 89%
88.6 better than 85%
1.12 better than 81%
54% of 436 duels better than 67%
29% of 31 situations better than 25%
Dust 254
46% better than 29%
0.75 better than 59%
82.0 better than 59%
1.01 better than 46%
50% of 378 duels right on the average
39% of 23 situations better than 49%
Anubis44
57% better than 68%
0.79 better than 78%
83.2 better than 66%
1.03 better than 55%
55% of 273 duels better than 72%
18% of 17 situations better than 10%
Ancient34
47% better than 35%
0.72 better than 46%
81.2 better than 53%
0.93 better than 23%
40% of 168 duels better than 6%
17% of 18 situations better than 8%
Inferno24
54% better than 54%
0.76 better than 64%
87.3 better than 78%
1.01 better than 43%
51% of 178 duels better than 47%
33% of 12 situations better than 37%
Nuke16
38% better than 6%
0.78 better than 62%
82.8 better than 54%
1.01 better than 35%
37% of 90 duels better than 1%
56% of 9 situations better than 86%
Cache4
100% -
0.65 -
69.7 -
0.92-
58% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dasha622 plays

Across 239 matches dasha622 averages K/R 0.78, ADR 84.2 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 92% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 1% of level 9 players. Averages 17.2 kills per match with 45% headshots. The strongest map is Anubis with a 57% win rate in 44 matches. In 88 of 239 matches the rating was 1.10 or higher (37%), in 84 it was below 0.90. In 218 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: July 2026 at 1.46. dasha622 loses the most ELO in match 1 of the day (−115 ELO, win rate 40%). Things go best in match 3 of the day (+130 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +130 ELO. Improved over the last three months: Headshots +9 pp, ELO +262. Got weaker: K/R −0.26, Rating −0.42, ADR −23.3, Win rate −9 pp. Last 30 days: 50 matches, win rate 56%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.