darlinggg

Philippines
On FACEIT since 2025 208 matches tracked 134 matches in 30 days
ELO ▲ 224
2,817
30-day peak: 2,817
Rank EU
#17,844
Philippines #16 in Philippines
Last updated:

How does darlinggg play?

Rating 1.01 K/R 0.72 ADR 75.3 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 208 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,076 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.02−0.02 · Ø 1.04 better than 33%
Pistol kills per match 3.0
Knife kills 7 in 208 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 31%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 22%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 29x 4K, 3 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 23%−11 pp · Ø 34% better than 1%
Utility damage per round 2.0−2.0 · Ø 4.0 better than 3%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 37%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether darlinggg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 208 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOctNov

Best month: November 2026 with 0.78.

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −60 ELO
27 matches · 41% win rate
On Dust 2 −30 ELO
43 matches · 49% win rate
On Sundays ±0 ELO, win rate 42%

darlinggg loses the most ELO in match 4 of the day: −60 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.21 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
59% better than 74%
0.73 better than 38%
75.4 better than 19%
1.02 better than 38%
54% of 269 duels better than 62%
33% of 43 situations better than 32%
Anubis43
53% right on the average
0.74 better than 45%
79.2 better than 36%
1.06 right on the average
54% of 206 duels better than 60%
41% of 34 situations better than 56%
Dust 243
49% better than 33%
0.73 better than 38%
75.1 better than 18%
1.03 better than 39%
51% of 181 duels better than 43%
58% of 31 situations better than 92%
Ancient40
53% right on the average
0.69 better than 19%
72.0 better than 7%
0.97 better than 22%
52% of 163 duels right on the average
36% of 25 situations better than 43%
Nuke19
37% better than 5%
0.66 better than 10%
73.3 better than 11%
0.88 better than 4%
52% of 102 duels better than 43%
20% of 5 situations better than 11%

Compared with players on the same level who have at least 15 matches on the map.

How darlinggg plays

Across 208 matches darlinggg averages K/R 0.72, ADR 75.3 and a rating of 1.01. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Mirage with a 59% win rate in 63 matches. In 79 of 208 matches the rating was 1.10 or higher (38%), in 86 it was below 0.90. In 208 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: November 2026 at 1.10. darlinggg loses the most ELO in match 4 of the day (−60 ELO, win rate 41%). Things go best on Anubis (+121 ELO, win rate 53%). Match no. 1 of the day goes best: 60% win rate, +30 ELO. Last 30 days: 134 matches, win rate 52%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.