Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

dafenz

Ukraine
On FACEIT since 2024 397 matches tracked 152 matches in 30 days
ELO ▲ 98
2,309
30-day peak: 2,641
Rank EU
#104,853
Ukraine #4,201 in Ukraine
Last updated:

How does dafenz play?

Rating 1.18 K/R 0.82 ADR 82.9 from 397 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 397 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 30% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.04).

Headshot rate 40%−11 pp · Ø 51% better than 6%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 1.28+0.24 · Ø 1.04 better than 96%
Pistol kills per match 3.5
Knife kills 1 in 397 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.5%).

2K rounds 15.2%+1.7 pp · Ø 13.5% better than 84%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 76%
MVPs per match 2.1−0.3 · Ø 2.4 better than 23%
4Ks and aces 64x 4K, 11 aces in 397 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 15%
Deaths per round 64%−8 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether dafenz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 378 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.82
AugSepOctNov

Best month: October 2026 with 0.84.

Patterns

From the last 397 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
134 matches · 58% win rate
On Ancient −75 ELO
135 matches · 54% win rate
Between 12:00 and 18:00 −140 ELO, win rate 40%
On Wednesdays −152 ELO, win rate 32%

dafenz loses the most ELO on Anubis: −115 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.67 · Anubis
  2. Most kills in a match: 45 · Ancient
  3. Longest win streak: 9 wins in a row · Inferno
  4. Recorded match no. 250 · Cache

Maps in detail

from the last 397 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient135
54% better than 58%
0.86 better than 90%
86.7 better than 73%
1.23 better than 94%
66% of 358 duels better than 98%
39% of 125 situations better than 51%
Anubis134
58% better than 67%
0.82 better than 81%
82.3 better than 57%
1.19 better than 89%
62% of 468 duels better than 93%
35% of 81 situations better than 42%
Nuke55
33% better than 2%
0.73 better than 44%
73.7 better than 17%
1.07 better than 60%
59% of 111 duels better than 84%
30% of 43 situations better than 23%
Inferno42
43% better than 17%
0.84 better than 80%
83.8 better than 51%
1.23 better than 88%
63% of 150 duels better than 91%
41% of 32 situations better than 57%
Cache29
38% better than 6%
0.82 better than 79%
85.7 better than 69%
1.12 better than 70%
59% of 115 duels better than 82%
19% of 21 situations better than 10%

Compared with players on the same level who have at least 15 matches on the map.

How dafenz plays

Across 397 matches dafenz averages K/R 0.82, ADR 82.9 and a rating of 1.18. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 40%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 40% headshots. The strongest map is Anubis with a 58% win rate in 134 matches. In 233 of 397 matches the rating was 1.10 or higher (59%), in 84 it was below 0.90. In 397 matches with detailed stats: 64 4Ks and 11 aces. Best month by rating: October 2026 at 1.22. dafenz loses the most ELO on Anubis (−115 ELO, win rate 58%). Things go best on Cache (+60 ELO, win rate 38%). Match no. 3 of the day goes best: 61% win rate, −15 ELO. Last 30 days: 152 matches, win rate 52%, net ELO −204.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.