dabliw-
Name history of dabliw-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does dabliw- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).
Compared with 2,339 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average40% headshots and so well below the average (51%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so slightly above the average (4.0%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.06 (at the start 0.93). Slightly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 82.3. Last 3 months: 79.5 (at the start 79.1). Just below the average (80.2).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 26%). Clearly below the average (51%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 54% (at the start 48%). Clearly above the average (50%).
Best month: October 2026 with 2,671. Last 3 months: 2,628 (at the start 2,397).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 51%.
Patterns
From the last 291 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dabliw- loses the most ELO in match 1 of the day: −159 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 2.72 · Ancient
- Most kills in a match: 45 · Ancient
Maps in detail
from the last 291 matchesCompared with players on the same level who have at least 15 matches on the map.
How dabliw- plays
Across 371 matches dabliw- averages K/R 0.74 and ADR 79.4; the rating across the 289 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 80% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 40% headshots. The strongest map is Anubis with a 75% win rate in 16 matches. In 117 of 290 matches the rating was 1.10 or higher (40%), in 96 it was below 0.90. In 230 matches with detailed stats: 39 4Ks and 6 aces. Best month by rating: September 2026 at 1.11. dabliw- loses the most ELO in match 1 of the day (−159 ELO, win rate 46%). Things go best from match 5 of the day (+234 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +234 ELO. Improved over the last three months: Rating +0.13, Headshots +21 pp, Win rate +6 pp, ELO +231. Unchanged in recent months: K/R at 0.75, ADR at 79.5. Last 30 days: 104 matches, win rate 58%, net ELO +224.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.