daaamik

Russia
120 matches tracked 20 matches in 30 days
Last updated:

How does daaamik play?

Rating 0.98 (from 20 matches) K/R 0.72 ADR 80.4 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37% on level 8
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 20 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 0% good 1.10 to 1.29 35% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 20%
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 77%
Opening duels won 52%+2 pp better than 65%

Clutch

Average
Last one alive
Clutch 1v1 won 23%−15 pp better than 2%
Clutch 1v2 won 24%+2 pp better than 67%
Clutch kills per match 1.70.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%0 pp level
AWP share of kills 10%0 pp level
K/D 0.97−0.03 better than 35%
Pistol kills per match 2.8
Knife kills 1 in 120 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−0.7 pp better than 28%
Rounds with 3K 4.0%+0.1 pp better than 53%
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 5x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 3.5−0.7 better than 34%
Enemies flashed per round 0.15−0.13 better than 18%
Rounds with a death 74%+2.0 pp better than 30%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, ADR at 82.9, Headshots at 46%, ELO at 1,546
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.72).

Patterns

From the last 120 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −52 ELO
26 matches · 50% wins
In match 2 of the day −22 ELO
25 matches · 44% wins
In match 3 of the day +26 ELO
22 matches · 45% wins

daaamik loses the most ELO on Dust 2: −52 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 64%
0.71 better than 39%
78.9 better than 46%
1.02–
50% of 159 duels better than 46%
35% of 17 situations better than 39%
Dust 226
50% level
0.70 better than 36%
77.8 better than 39%
0.92–
46% of 98 duels better than 24%
11% of 9 situations better than 4%
Anubis21
57% better than 71%
0.73 level
81.2 better than 56%
1.03–
48% of 82 duels better than 37%
50% of 8 situations better than 76%
Ancient19
53% better than 56%
0.78 better than 79%
83.2 better than 66%
-
53% of 49 duels better than 66%
14% of 7 situations better than 3%
Nuke4
75% –
0.71 –
79.2 –
0.88–
39% of 18 duels –
-
Inferno3
33% –
0.68 –
82.3 –
-
100% of 1 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How daaamik plays

Across 120 matches daaamik averages K/R 0.72 and ADR 80.4; the rating across the 20 rated matches is 0.98. Biggest strength: Rounds with first kill at 12%. That is better than 77% of players on level 8. Most room to improve: Clutch 1v1 won at 23%. That is better than only 2% of players on level 8. On average 15.9 kills per match, 47% of them headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 8 of 20 matches the rating was 1.10 or higher (40%), in 7 it was below 0.90. In 26 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. daaamik loses the most ELO on Dust 2 (−52 ELO, win rate 50%). Things go best on Mirage (+54 ELO, win rate 55%). Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.73, ADR at 82.9, Headshots at 46%, ELO at 1,546. Last 30 days: 20 matches, win rate 55%, ELO balance +8.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.