d9d9taras

Estonia
On FACEIT since 2025 156 matches tracked 36 matches in 30 days
ELO ▲ 86
2,053
30-day peak: 2,053
Rank EU
#220,609
Estonia #1,861 in Estonia
Last updated:

How does d9d9taras play?

Rating 1.13 (from 139 matches) K/R 0.80 ADR 86.8 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 139 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 2.7
Knife kills 4 in 156 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 87%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 89%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 11x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.4+1.1 · Ø 4.3 better than 81%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.05, ELO +237
= Stayed the same
ADR at 88.4, Headshots at 44%, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: October 2026 with 0.87. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −60 ELO
22 matches · 64% win rate
On Anubis −33 ELO
26 matches · 54% win rate
Between 18:00 and 24:00 −8 ELO, win rate 45%
On Fridays −95 ELO, win rate 35%

d9d9taras loses the most ELO on Inferno: −60 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 46 · Dust 2
  3. Reached level 10 · Dust 2
  4. Highest rating in a match: 2.50 · Inferno
  5. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient36
53% better than 57%
0.74 right on the average
84.1 better than 63%
1.07 better than 66%
39% of 109 duels better than 3%
38% of 29 situations right on the average
Dust 232
47% better than 33%
0.81 better than 81%
89.2 better than 84%
1.10 better than 72%
60% of 121 duels better than 90%
48% of 27 situations better than 76%
Anubis26
54% better than 61%
0.89 better than 95%
94.7 better than 95%
1.27 better than 97%
57% of 103 duels better than 79%
35% of 20 situations better than 43%
Inferno22
64% better than 84%
0.80 better than 79%
83.7 better than 66%
1.13 better than 80%
57% of 88 duels better than 75%
11% of 9 situations better than 3%
Mirage21
43% better than 20%
0.82 better than 83%
84.1 better than 68%
1.08 better than 68%
54% of 70 duels better than 67%
20% of 10 situations better than 9%
Nuke7
57% -
0.73 -
79.0 -
1.03-
62% of 21 duels -
0% of 2 situations -
Cache6
33% -
0.89 -
86.9 -
1.29-
62% of 29 duels -
0% of 3 situations -
Overpass5
40% -
0.81 -
82.5 -
1.21-
67% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d9d9taras plays

Across 156 matches d9d9taras averages K/R 0.80 and ADR 86.8; the rating across the 139 rated matches is 1.13. Biggest strength: 3K rounds at 5.3%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 44% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 71 of 139 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 57 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: June 2026 at 1.22. d9d9taras loses the most ELO on Inferno (−60 ELO, win rate 64%). Things go best in match 4 of the day (+10 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +10 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ELO +237. Unchanged in recent months: ADR at 88.4, Headshots at 44%, Win rate at 52%. Last 30 days: 36 matches, win rate 50%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.