d4rix24

Poland
On FACEIT since 2026 129 matches tracked 106 matches in 30 days
ELO ▲ 28
2,125
30-day peak: 2,221
Rank EU
#177,629
Poland #9,938 in Poland
Last updated:

How does d4rix24 play?

Rating 1.24 K/R 0.90 ADR 98.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 129 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 41% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 43%−6 pp · Ø 49% better than 18%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.26+0.23 · Ø 1.03 better than 96%
Pistol kills per match 3.2
Knife kills 6 in 129 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.4%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 99%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 37x 4K, 2 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.3).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 6.2+1.9 · Ø 4.3 better than 89%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 85%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether d4rix24 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.88
AugSepOctNov

Best month: September 2026 with 0.97.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −45 ELO
26 matches · 58% win rate
On Mirage −41 ELO
40 matches · 58% win rate
On Fridays ±0 ELO, win rate 43%

d4rix24 loses the most ELO on Anubis: −45 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Recorded match no. 100 · Nuke
  3. Highest rating in a match: 2.20 · Mirage
  4. Most kills in a match: 38 · Cache
  5. Reached level 10 · Ancient

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 75%
0.96 better than 98%
104.0 better than 99%
1.33 better than 97%
56% of 262 duels better than 78%
35% of 20 situations better than 41%
Anubis26
58% better than 73%
0.83 better than 88%
93.9 better than 95%
1.15 better than 86%
51% of 161 duels right on the average
42% of 12 situations better than 61%
Ancient24
58% better than 69%
0.88 better than 95%
93.1 better than 93%
1.22 better than 94%
59% of 109 duels better than 88%
56% of 16 situations better than 90%
Cache20
70% -
0.92 -
100.3 -
1.28-
56% of 125 duels -
40% of 5 situations -
Nuke12
67% -
0.91 -
99.6 -
1.25-
61% of 70 duels -
50% of 4 situations -
Dust 24
25% -
0.78 -
91.1 -
1.12-
52% of 23 duels -
0% of 1 situations -
Inferno3
67% -
0.79 -
100.7 -
1.09-
70% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d4rix24 plays

Across 129 matches d4rix24 averages K/R 0.90, ADR 98.4 and a rating of 1.24. Biggest strength: Damage per round (ADR) at 98.4, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 19.7 kills per match with 43% headshots. The strongest map is Cache with a 70% win rate in 20 matches. In 88 of 129 matches the rating was 1.10 or higher (68%), in 18 it was below 0.90. In 129 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: September 2026 at 1.37. d4rix24 loses the most ELO on Anubis (−45 ELO, win rate 58%). Things go best on Ancient (+23 ELO, win rate 58%). Last 30 days: 106 matches, win rate 58%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.