d3flex

Jamaica
179 matches tracked 118 matches in 30 days
Last updated:

How does d3flex play?

Rating 1.11 K/R 0.80 ADR 84.2 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 179 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 55%+4 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 66%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 70%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 23%+13 pp · Ø 10% better than 92%
K/D 1.11+0.09 · Ø 1.02 better than 85%
Pistol kills per match 3.4
Knife kills 6 in 179 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 88%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 86%
MVPs per match 2.5+0.2 · Ø 2.3 better than 77%
4Ks and aces 36x 4K, 5 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether d3flex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.92.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −63 ELO
45 matches · 47% win rate
On Ancient −23 ELO
31 matches · 39% win rate
Between 0:00 and 6:00 +29 ELO, win rate 40%
On Wednesdays −24 ELO, win rate 33%

d3flex loses the most ELO on Dust 2: −63 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Dust 2
  2. Most kills in a match: 44 · Anubis
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
47% better than 37%
0.83 better than 91%
86.9 better than 84%
1.13 better than 86%
60% of 220 duels better than 93%
32% of 34 situations better than 33%
Mirage40
43% better than 24%
0.76 better than 67%
80.1 better than 54%
1.04 better than 62%
58% of 220 duels better than 88%
33% of 21 situations better than 39%
Ancient31
39% better than 17%
0.83 better than 89%
85.0 better than 72%
1.14 better than 88%
53% of 148 duels better than 64%
37% of 27 situations better than 46%
Anubis27
52% better than 54%
0.79 better than 78%
85.5 better than 77%
1.10 better than 80%
50% of 159 duels better than 46%
57% of 14 situations better than 89%
Inferno18
44% better than 23%
0.76 better than 65%
81.3 better than 55%
1.06 better than 61%
55% of 82 duels better than 65%
56% of 9 situations better than 86%
Nuke12
50% -
0.74 -
76.3 -
1.06-
55% of 42 duels -
38% of 8 situations -
Cache5
60% -
1.05 -
103.7 -
1.49-
48% of 21 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d3flex plays

Across 179 matches d3flex averages K/R 0.80, ADR 84.2 and a rating of 1.11. Biggest strength: Rating at 1.11, better than 87% of level 9 players. Averages 17.9 kills per match with 48% headshots. The strongest map is Anubis with a 52% win rate in 27 matches. In 90 of 179 matches the rating was 1.10 or higher (50%), in 60 it was below 0.90. In 179 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: September 2026 at 1.27. d3flex loses the most ELO on Dust 2 (−63 ELO, win rate 47%). Things go best on Mirage (+51 ELO, win rate 43%). Match no. 3 of the day goes best: 52% win rate, −22 ELO. Last 30 days: 118 matches, win rate 45%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.