czchao

China
On FACEIT since 2024 109 matches tracked 35 matches in 30 days
Last updated:

How does czchao play?

Rating 1.10 K/R 0.77 ADR 82.4 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 109 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 26% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 28%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.11+0.08 · Ø 1.03 better than 75%
Pistol kills per match 2.7
Knife kills 6 in 109 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 43%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 20x 4K, 2 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 42%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 45%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.11, Headshots +5 pp, Win rate +17 pp, ELO +504
= Stayed the same
ADR at 83.0
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
25 matches · 64% win rate
In match 1 of the day −11 ELO
34 matches · 50% win rate
In match 3 of the day ±0 ELO
20 matches · 55% win rate

czchao loses the most ELO on Mirage: −30 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 31 · Dust 2
  4. Highest rating in a match: 2.06 · Dust 2
  5. Reached level 10 · Anubis

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
64% better than 89%
0.76 better than 60%
81.2 better than 52%
1.11 better than 73%
53% of 240 duels better than 61%
26% of 19 situations better than 19%
Mirage25
64% better than 89%
0.82 better than 83%
87.1 better than 78%
1.16 better than 85%
61% of 110 duels better than 93%
50% of 18 situations better than 81%
Nuke15
67% better than 86%
0.77 better than 56%
84.1 better than 60%
1.08 better than 57%
55% of 76 duels better than 62%
44% of 9 situations better than 67%
Inferno11
91% -
0.75 -
80.2 -
1.05-
54% of 63 duels -
50% of 6 situations -
Anubis6
50% -
0.73 -
72.4 -
1.01-
56% of 41 duels -
25% of 4 situations -
Cache5
0% -
0.79 -
80.1 -
1.09-
55% of 20 duels -
-
Ancient4
25% -
0.80 -
90.0 -
1.07-
61% of 18 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How czchao plays

Across 109 matches czchao averages K/R 0.77, ADR 82.4 and a rating of 1.10. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Inferno with a 91% win rate in 11 matches. In 55 of 109 matches the rating was 1.10 or higher (50%), in 31 it was below 0.90. In 88 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: November 2026 at 1.14. czchao loses the most ELO on Mirage (−30 ELO, win rate 64%). Things go best on Dust 2 (+10 ELO, win rate 64%). Match no. 2 of the day goes best: 69% win rate, −32 ELO. Improved over the last three months: K/R +0.05, Rating +0.11, Headshots +5 pp, Win rate +17 pp, ELO +504. Unchanged in recent months: ADR at 83.0. Last 30 days: 35 matches, win rate 71%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.