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cylytek

Finland
On FACEIT since 2016 434 matches tracked 109 matches in 30 days
ELO ▼ 42
2,142
30-day peak: 2,184
Rank SA ▼ 800 places
#4,345
Finland #4,361 in Finland
30 days · prev. #3,545 · best #3,304
Last updated:

How does cylytek play?

Rating 1.08 (from 369 matches) K/R 0.74 ADR 78.4 from 434 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 432 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (402 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 63%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.11+0.08 · Ø 1.03 better than 75%
Pistol kills per match 2.9 from the last 432
Knife kills 4 in 432 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so just above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 51%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 63x 4K, 10 aces in 402 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.28).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 17%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 94%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +6.1
= Stayed the same
Win rate at 53%
▼ Got worse
Headshots −4 pp, ELO −445

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 432 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −61 ELO
34 matches · 53% win rate
On Inferno −45 ELO
23 matches · 39% win rate
On Tuesdays −96 ELO, win rate 48%

cylytek loses the most ELO on Nuke: −61 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.19 · Nuke
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 432 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage196
57% better than 71%
0.74 right on the average
78.2 better than 36%
1.06 better than 60%
56% of 721 duels better than 75%
36% of 126 situations better than 44%
Dust 2106
56% better than 65%
0.74 right on the average
76.7 better than 29%
1.10 better than 70%
54% of 432 duels better than 66%
44% of 68 situations better than 66%
Cache51
61% -
0.76 -
82.9 -
1.10-
51% of 199 duels -
41% of 27 situations -
Nuke34
53% right on the average
0.78 better than 62%
81.8 better than 49%
1.13 better than 76%
64% of 107 duels better than 95%
30% of 20 situations better than 31%
Inferno23
39% better than 12%
0.68 better than 25%
74.6 better than 19%
1.01 better than 41%
51% of 88 duels better than 45%
27% of 11 situations better than 27%
Ancient13
23% -
0.75 -
79.2 -
1.00-
56% of 41 duels -
55% of 11 situations -
Vertigo5
0% -
0.59 -
66.9 -
0.77-
36% of 22 duels -
0% of 1 situations -
Anubis4
25% -
0.79 -
86.0 -
1.14-
40% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cylytek plays

Across 434 matches cylytek averages K/R 0.74 and ADR 78.4; the rating across the 369 rated matches is 1.08. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Cache with a 61% win rate in 51 matches. In 197 of 432 matches the rating was 1.10 or higher (46%), in 130 it was below 0.90. In 402 matches with detailed stats: 63 4Ks and 10 aces. Best month by rating: September 2026 at 1.15. cylytek loses the most ELO on Nuke (−61 ELO, win rate 53%). Things go best in match 4 of the day (+163 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +163 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +6.1. Got weaker: Headshots −4 pp, ELO −445. Unchanged in recent months: Win rate at 53%. Last 30 days: 109 matches, win rate 53%, net ELO −121.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.