cxnthunt666

Germany
On FACEIT since 2016 338 matches tracked 124 matches in 30 days
ELO ▲ 422
3,012
30-day peak: 3,012
Rank EU ▼ 469 places
#8,974
Germany #193 in Germany
30 days · prev. #8,505 · best #8,505
Last updated:

How does cxnthunt666 play?

Rating 1.30 (from 314 matches) K/R 0.93 ADR 97.5 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 314 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 36% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 36%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Strength
Where do the kills come from?

67% headshots and so well above the average (53%).

Headshot rate 67%+14 pp · Ø 53% better than 99%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.28+0.23 · Ø 1.05 better than 92%
Pistol kills per match 5.0
Knife kills 1 in 338 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.2%).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 6.9%+2.7 pp · Ø 4.2% better than 98%
MVPs per match 3.3+0.9 · Ø 2.4 better than 97%
4Ks and aces 141x 4K, 26 aces in 314 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 72%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether cxnthunt666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 314 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.97
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.97.

Patterns

From the last 338 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −151 ELO
40 matches · 45% win rate
On Mirage −93 ELO
82 matches · 59% win rate
On Fridays −51 ELO, win rate 46%

cxnthunt666 loses the most ELO in match 4 of the day: −151 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 3.25 · Dust 2
  3. Most kills in a match: 55 · Ancient
  4. Longest win streak: 13 wins in a row · Mirage

Maps in detail

from the last 338 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 297
55% right on the average
0.96 better than 98%
102.4 better than 98%
1.32 better than 96%
59% of 633 duels better than 81%
36% of 53 situations better than 41%
Mirage82
59% better than 69%
0.87 better than 90%
91.5 better than 88%
1.22 better than 89%
52% of 366 duels better than 47%
30% of 30 situations better than 23%
Ancient58
57% better than 56%
1.00 better than 99%
102.8 better than 99%
1.42 better than 99%
59% of 305 duels better than 83%
46% of 24 situations better than 71%
Inferno28
57% better than 38%
0.84 better than 69%
89.7 better than 69%
1.19 better than 62%
64% of 169 duels better than 84%
43% of 14 situations better than 56%
Nuke27
63% better than 69%
0.91 better than 93%
91.0 better than 84%
1.33 better than 95%
57% of 130 duels better than 69%
32% of 19 situations better than 31%
Anubis26
58% better than 58%
0.87 better than 91%
93.1 better than 93%
1.17 better than 81%
59% of 124 duels better than 82%
44% of 16 situations better than 66%
Cache20
50% better than 22%
1.04 better than 99%
107.8 better than 99%
1.50 better than 99%
55% of 119 duels better than 56%
33% of 9 situations better than 35%

Compared with players on the same level who have at least 15 matches on the map.

How cxnthunt666 plays

Across 338 matches cxnthunt666 averages K/R 0.93 and ADR 97.5; the rating across the 314 rated matches is 1.30. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 20.1 kills per match with 67% headshots. The strongest map is Nuke with a 63% win rate in 27 matches. In 209 of 314 matches the rating was 1.10 or higher (67%), in 52 it was below 0.90. In 314 matches with detailed stats: 141 4Ks and 26 aces. Best month by rating: November 2026 at 1.37. cxnthunt666 loses the most ELO in match 4 of the day (−151 ELO, win rate 45%). Things go best on Dust 2 (+122 ELO, win rate 55%). Last 30 days: 124 matches, win rate 55%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.