cwel666

Tanzania
On FACEIT since 2023 286 matches tracked 85 matches in 30 days
ELO ▲ 393
3,041
30-day peak: 3,041
Rank EU ▲ 1,904 places
#7,222
Tanzania #1 in Tanzania
30 days · prev. #9,126 · best #7,173
Last updated:

How does cwel666 play?

Rating 1.19 K/R 0.83 ADR 85.6 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 286 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (285 matches).

3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 46%+5 pp · Ø 41% better than 83%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.24+0.19 · Ø 1.05 better than 88%
Pistol kills per match 3.1
Knife kills 2 in 286 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 80%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 72x 4K, 9 aces in 285 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.2−1.7 · Ø 3.9 better than 6%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 3%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether cwel666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 285 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.77
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.90.

Patterns

From the last 286 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −66 ELO
88 matches · 52% win rate
On Wednesdays +27 ELO, win rate 50%

cwel666 loses the most ELO on Mirage: −66 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Highest rating in a match: 2.46 · Mirage
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
52% better than 38%
0.86 better than 87%
89.9 better than 83%
1.21 better than 87%
59% of 372 duels better than 84%
36% of 55 situations better than 41%
Dust 259
61% better than 72%
0.84 better than 82%
86.4 better than 71%
1.21 better than 85%
61% of 245 duels better than 88%
50% of 32 situations better than 78%
Ancient56
61% better than 70%
0.80 better than 70%
81.1 better than 43%
1.16 better than 79%
61% of 193 duels better than 90%
49% of 43 situations better than 74%
Anubis43
58% better than 58%
0.78 better than 62%
81.0 better than 46%
1.12 better than 68%
57% of 136 duels better than 75%
41% of 32 situations better than 57%
Nuke31
52% better than 29%
0.86 better than 84%
87.0 better than 71%
1.23 better than 87%
59% of 119 duels better than 77%
53% of 19 situations better than 79%
Cache7
43% -
0.87 -
82.7 -
1.30-
61% of 18 duels -
75% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cwel666 plays

Across 286 matches cwel666 averages K/R 0.83, ADR 85.6 and a rating of 1.19. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 18.3 kills per match with 61% headshots. The strongest map is Dust 2 with a 61% win rate in 59 matches. In 166 of 286 matches the rating was 1.10 or higher (58%), in 60 it was below 0.90. In 285 matches with detailed stats: 72 4Ks and 9 aces. Best month by rating: August 2026 at 1.27. cwel666 loses the most ELO on Mirage (−66 ELO, win rate 52%). Things go best on Dust 2 (+242 ELO, win rate 61%). Last 30 days: 85 matches, win rate 58%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.