culche-

AL
238 matches tracked 28 matches in 30 days
Last updated:

How does culche- play?

Rating 1.11 (from 65 matches) K/R 0.79 ADR 83.9 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 65 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 14% good 1.10 to 1.29 26% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 58%
Clutch 1v2 won 18%−3 pp better than 29%
Clutch kills per match 2.0+0.4 better than 82%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%−4 pp better than 28%
AWP share of kills 35%+24 pp better than 98%
K/D 1.12+0.09 better than 76%
Pistol kills per match 3.9
Knife kills 5 in 238 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.7%+1.4 pp better than 77%
Rounds with 3K 4.5%+0.4 pp better than 65%
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 44x 4K, 5 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 69%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.35+0.05 better than 65%
Rounds with a death 71%−1.0 pp better than 54%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, ADR at 82.9, Win rate at 48%
▼ Got worse
Headshots −7 pp, ELO −458

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.80).

Patterns

From the last 238 matches, each row based on 20+ matches.

Where does the ELO go?

On Inferno −23 ELO
28 matches · 32% wins
On Dust 2 −21 ELO
68 matches · 43% wins
On Ancient −18 ELO
49 matches · 65% wins

culche- loses the most ELO on Inferno: −23 ELO, 32% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Cache
  2. Highest rating in a match: 2.24 · Inferno
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
50% better than 42%
0.77 better than 63%
81.1 better than 52%
1.11–
54% of 323 duels better than 64%
40% of 30 situations better than 54%
Dust 268
43% better than 18%
0.75 better than 55%
82.2 better than 58%
1.04–
53% of 343 duels better than 61%
38% of 48 situations level
Ancient49
65% better than 86%
0.85 better than 89%
87.2 better than 76%
1.25–
56% of 210 duels better than 75%
48% of 29 situations better than 74%
Inferno28
32% better than 3%
0.86 better than 83%
89.9 better than 76%
1.21–
60% of 156 duels better than 80%
60% of 10 situations better than 93%
Anubis18
39% better than 12%
0.80 better than 76%
85.8 better than 74%
0.74–
61% of 84 duels better than 92%
20% of 10 situations better than 10%
Cache3
33% –
0.75 –
75.9 –
1.08–
46% of 24 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How culche- plays

Across 238 matches culche- averages K/R 0.79 and ADR 83.9; the rating across the 65 rated matches is 1.11. On average 17.9 kills per match, 47% of them headshots. The strongest map is Ancient with a 65% win rate in 49 matches. In 33 of 65 matches the rating was 1.10 or higher (51%), in 20 it was below 0.90. In 166 matches with detailed stats: 44 4Ks and 5 aces. Best month by rating: September 2026 at 1.14. culche- loses the most ELO on Inferno (−23 ELO, win rate 32%). Things go best on Mirage (+54 ELO, win rate 50%). Got weaker: Headshots −7 pp, ELO −458. Unchanged in recent months: K/R at 0.79, ADR at 82.9, Win rate at 48%. Last 30 days: 28 matches, win rate 43%, ELO balance −30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.