csourcerer

Albania
251 matches tracked 44 matches in 30 days
ELO ▲ 582
2,067
30-day peak: 2,067
Rank EU
#204,314
Albania #1,141 in Albania
Last updated:

How does csourcerer play?

Rating 0.91 K/R 0.66 ADR 69.9 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 251 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 32%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 73%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.89−0.14 · Ø 1.03 better than 7%
Pistol kills per match 2.5
Zeus kills1 in 251 matches
Knife kills 3 in 251 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 12%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 20x 4K, 0 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 91%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 73%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 19%
Deaths per round 74%+2 pp · Ø 72% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +157
= Stayed the same
K/R at 0.65, Rating at 0.90
▼ Got worse
ADR −4.3, Headshots −5 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
42 matches · 33% win rate
On Anubis −15 ELO
61 matches · 46% win rate
On Mondays +121 ELO, win rate 40%

csourcerer loses the most ELO in match 2 of the day: −25 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Inferno
  3. Most kills in a match: 33 · Nuke

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno62
48% better than 33%
0.70 better than 33%
74.7 better than 19%
0.98 better than 30%
53% of 242 duels right on the average
22% of 27 situations better than 23%
Anubis61
46% better than 29%
0.68 better than 23%
71.0 better than 8%
0.94 better than 21%
47% of 285 duels better than 26%
50% of 40 situations better than 80%
Ancient51
49% better than 39%
0.68 better than 21%
75.0 better than 19%
0.90 better than 13%
46% of 231 duels better than 20%
52% of 23 situations better than 81%
Mirage48
48% better than 40%
0.60 better than 4%
63.6 better than 1%
0.83 better than 3%
44% of 186 duels better than 15%
42% of 24 situations better than 61%
Nuke13
38% -
0.62 -
63.4 -
0.83-
38% of 58 duels -
0% of 6 situations -
Dust 27
43% -
0.62 -
68.4 -
0.89-
17% of 24 duels -
20% of 5 situations -
Cache5
40% -
0.48 -
50.7 -
0.71-
38% of 29 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How csourcerer plays

Across 251 matches csourcerer averages K/R 0.66, ADR 69.9 and a rating of 0.91. Biggest strength: Utility hit rate at 43%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 69.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 53% headshots. The strongest map is Ancient with a 49% win rate in 51 matches. In 58 of 251 matches the rating was 1.10 or higher (23%), in 127 it was below 0.90. In 188 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: July 2026 at 0.94. csourcerer loses the most ELO in match 2 of the day (−25 ELO, win rate 33%). Things go best on Inferno (+61 ELO, win rate 48%). Match no. 1 of the day goes best: 59% win rate, −53 ELO. Improved over the last three months: ELO +157. Got weaker: ADR −4.3, Headshots −5 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.90. Last 30 days: 44 matches, win rate 57%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.