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cskeisari

Germany
On FACEIT since 2017 371 matches tracked 170 matches in 30 days
ELO ▲ 319
3,649
30-day peak: 3,649
Rank EU ▲ 1,276 places
#868
Germany #22 in Germany
30 days · prev. #2,144 · best #868
Last updated:

How does cskeisari play?

Rating 1.06 (from 364 matches) K/R 0.76 ADR 84.5 from 371 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 364 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).

3,500+ ELO

Compared with 1,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so clearly below the average (54%).

Rounds with first kill 13%+1 pp · Ø 12% better than 69%
Opening duels won 50%−4 pp · Ø 54% better than 17%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 12%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 8%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly below the average (1.10).

Headshot rate 49%−5 pp · Ø 54% better than 25%
AWP share of kills 14%+1 pp · Ø 13% better than 70%
K/D 1.05−0.05 · Ø 1.10 better than 20%
Pistol kills per match 2.6 from the last 364
Zeus kills1 in 364 matches
Knife kills 3 in 364 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just below the average (4.5%).

2K rounds 14.8%+0.5 pp · Ø 14.3% better than 57%
3K rounds 4.3%−0.2 pp · Ø 4.5% better than 33%
MVPs per match 2.50.0 · Ø 2.5 right on the average
4Ks and aces 57x 4K, 8 aces in 364 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 89%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 59%
Enemies flashed per round 0.27−0.06 · Ø 0.33 better than 26%
Deaths per round 72%+1 pp · Ø 71% better than 20%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether cskeisari is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 364 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.77
JulAugSepOctNov

Best month: September 2026 with 0.77.

Patterns

From the last 364 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −44 ELO
41 matches · 54% win rate
On Mirage −4 ELO
163 matches · 51% win rate
On Mondays −89 ELO, win rate 41%

cskeisari loses the most ELO on Cache: −44 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Inferno
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.41 · Cache

Maps in detail

from the last 364 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage163
51% better than 26%
0.78 better than 41%
86.5 better than 54%
1.08 better than 35%
53% of 898 duels better than 39%
34% of 89 situations better than 33%
Dust 273
52% better than 31%
0.65 better than 4%
77.9 better than 17%
0.92 better than 3%
44% of 422 duels better than 6%
48% of 29 situations better than 69%
Nuke51
65% better than 62%
0.77 better than 35%
85.8 better than 52%
1.07 better than 30%
51% of 262 duels better than 30%
19% of 16 situations better than 11%
Cache41
54% better than 51%
0.83 better than 82%
89.4 better than 78%
1.16 better than 81%
55% of 222 duels better than 66%
17% of 18 situations better than 6%
Inferno20
50% better than 31%
0.76 right on the average
84.5 better than 63%
1.06 better than 46%
46% of 113 duels better than 20%
18% of 17 situations better than 11%
Ancient7
57% -
0.88 -
86.9 -
1.22-
46% of 52 duels -
40% of 5 situations -
Anubis6
50% -
0.86 -
92.0 -
1.18-
54% of 48 duels -
67% of 3 situations -
Vertigo3
33% -
0.61 -
70.7 -
0.73-
40% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cskeisari plays

Across 371 matches cskeisari averages K/R 0.76 and ADR 84.5; the rating across the 364 rated matches is 1.06. Biggest strength: Utility hit rate at 40%, better than 89% of level 10 · 3,500+ ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 12% of level 10 · 3,500+ ELO players. Averages 16.6 kills per match with 49% headshots. The strongest map is Nuke with a 65% win rate in 51 matches. In 154 of 364 matches the rating was 1.10 or higher (42%), in 132 it was below 0.90. In 364 matches with detailed stats: 57 4Ks and 8 aces. Best month by rating: November 2026 at 1.09. cskeisari loses the most ELO on Cache (−44 ELO, win rate 54%). Things go best on Nuke (+322 ELO, win rate 65%). Match no. 2 of the day goes best: 67% win rate, +169 ELO. Last 30 days: 170 matches, win rate 55%, net ELO +397.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.