croftdon

Russia
On FACEIT since 2026 140 matches tracked 80 matches in 30 days
ELO ▲ 353
2,233
30-day peak: 2,233
Rank EU
#130,581
Russia #36,903 in Russia
Last updated:

How does croftdon play?

Rating 1.24 K/R 0.89 ADR 90.1 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 140 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (49%).

Headshot rate 31%−18 pp · Ø 49% better than 1%
AWP share of kills 49%+37 pp · Ø 12% better than 99%
K/D 1.28+0.25 · Ø 1.03 better than 96%
Pistol kills per match 3.2
Knife kills 3 in 140 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.1% of rounds and so well above the average (13.4%).

2K rounds 17.1%+3.7 pp · Ø 13.4% better than 98%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 38x 4K, 8 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 48%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether croftdon is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 140 matches, all from the last 3 months.

Kills per round (K/R)

0.86
SepOctNov

Best month: September 2026 with 0.95.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
44 matches · 68% win rate
On Ancient −3 ELO
20 matches · 60% win rate
On Saturdays +22 ELO, win rate 50%

croftdon loses the most ELO on Mirage: −51 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Recorded match no. 100 · Anubis
  3. Reached level 10 · Ancient
  4. Longest win streak: 9 wins in a row · Mirage
  5. Highest rating in a match: 2.67 · Dust 2

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
59% better than 78%
0.96 better than 98%
95.8 better than 95%
1.32 better than 97%
70% of 223 duels better than 99%
20% of 35 situations better than 10%
Mirage44
68% better than 95%
0.87 better than 92%
89.0 better than 84%
1.21 better than 91%
63% of 206 duels better than 96%
45% of 20 situations better than 70%
Anubis21
52% better than 49%
0.84 better than 89%
89.3 better than 86%
1.18 better than 89%
60% of 87 duels better than 90%
38% of 16 situations right on the average
Ancient20
60% better than 79%
0.90 better than 96%
87.5 better than 80%
1.25 better than 95%
58% of 97 duels better than 85%
36% of 14 situations better than 47%
Inferno4
75% -
0.70 -
79.2 -
1.01-
52% of 21 duels -
0% of 1 situations -
Nuke4
50% -
0.70 -
74.2 -
1.01-
52% of 23 duels -
0% of 2 situations -
Cache3
67% -
0.99 -
91.5 -
1.46-
36% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How croftdon plays

Across 140 matches croftdon averages K/R 0.89, ADR 90.1 and a rating of 1.24. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 31%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 20.1 kills per match with 31% headshots. The strongest map is Mirage with a 68% win rate in 44 matches. In 85 of 140 matches the rating was 1.10 or higher (61%), in 24 it was below 0.90. In 140 matches with detailed stats: 38 4Ks and 8 aces. Best month by rating: September 2026 at 1.32. croftdon loses the most ELO on Mirage (−51 ELO, win rate 68%). Things go best on Dust 2 (+29 ELO, win rate 59%). Last 30 days: 80 matches, win rate 59%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.