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cookie_cs

Lithuania
On FACEIT since 2017 326 matches tracked 85 matches in 30 days
ELO ▼ 132
2,200
30-day peak: 2,379
Rank EU
#145,902
Lithuania #1,154 in Lithuania
Last updated:

How does cookie_cs play?

Rating 1.04 (from 320 matches) K/R 0.74 ADR 82.1 from 326 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 320 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 36%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.06+0.03 · Ø 1.03 better than 60%
Pistol kills per match 2.4
Knife kills 1 in 326 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 34%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 40x 4K, 3 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 82.6, Headshots at 47%
▼ Got worse
Win rate −3 pp, ELO −118

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 326 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −248 ELO
50 matches · 48% win rate
On Cache −132 ELO
26 matches · 38% win rate
Between 6:00 and 12:00 −179 ELO, win rate 43%
On Wednesdays +1 ELO, win rate 35%

cookie_cs loses the most ELO on Anubis: −248 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 326 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
47% better than 32%
0.75 better than 53%
81.7 better than 51%
1.05 better than 56%
54% of 350 duels better than 66%
52% of 58 situations better than 85%
Dust 282
51% better than 51%
0.71 better than 35%
81.8 better than 55%
1.01 better than 43%
52% of 346 duels better than 57%
29% of 38 situations better than 24%
Anubis50
48% better than 35%
0.72 better than 38%
80.6 better than 47%
1.01 better than 41%
50% of 157 duels better than 44%
43% of 28 situations better than 62%
Ancient48
56% better than 63%
0.74 right on the average
80.6 better than 47%
1.06 better than 63%
53% of 166 duels better than 63%
33% of 27 situations better than 38%
Inferno31
48% better than 28%
0.75 better than 54%
84.2 better than 62%
1.09 better than 61%
47% of 115 duels better than 17%
35% of 17 situations better than 43%
Cache26
38% better than 10%
0.77 better than 64%
85.7 better than 71%
1.06 better than 54%
50% of 119 duels better than 42%
33% of 18 situations better than 38%

Compared with players on the same level who have at least 15 matches on the map.

How cookie_cs plays

Across 326 matches cookie_cs averages K/R 0.74 and ADR 82.1; the rating across the 320 rated matches is 1.04. Biggest strength: Utility damage per round at 5.3, better than 78% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Ancient with a 56% win rate in 48 matches. In 129 of 320 matches the rating was 1.10 or higher (40%), in 107 it was below 0.90. In 250 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. cookie_cs loses the most ELO on Anubis (−248 ELO, win rate 48%). Things go best on Dust 2 (+71 ELO, win rate 51%). Match no. 3 of the day goes best: 56% win rate, −6 ELO. Got weaker: Win rate −3 pp, ELO −118. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 82.6, Headshots at 47%. Last 30 days: 85 matches, win rate 46%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.