colino_o
Name history of colino_o
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does colino_o play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15.
Damage per round (ADR)
Best month: September 2026 with 85.5. Last 3 months: 82.9 (at the start 81.3).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 50% (at the start 54%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 53% (at the start 49%).
Best month: October 2026 with 3,143. Last 3 months: 3,113 (at the start 2,682).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 328 matches, each row based on 20+ matches.Where does the ELO go?
colino_o loses the most ELO in match 1 of the day: −137 ELO, 46% wins
Records and milestones
from recorded matches- Highest rating in a match: 2.50 · Cache
- Most kills in a match: 36 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 328 matchesCompared with players on the same level who have at least 15 matches on the map.
How colino_o plays
Across 328 matches colino_o averages K/R 0.76 and ADR 82.5; the rating across the 120 rated matches is 1.07. Biggest strength: Rounds with first kill at 13%. That is better than 83% of players on level 10. Most room to improve: Utility damage per round at 3.1. That is better than only 22% of players on level 10. On average 16.6 kills per match, 51% of them headshots. The strongest map is Cache with a 62% win rate in 26 matches. In 53 of 120 matches the rating was 1.10 or higher (44%), in 39 it was below 0.90. In 248 matches with detailed stats: 48 4Ks and 10 aces. Best month by rating: September 2026 at 1.15. colino_o loses the most ELO in match 1 of the day (−137 ELO, win rate 46%). Things go best from match 5 of the day (+284 ELO, win rate 64%). Improved over the last three months: Win rate +4 pp, ELO +431. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, ADR at 82.9. Last 30 days: 122 matches, win rate 57%, ELO balance −46.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.