coffee-bean

Australia
On FACEIT since 2022 184 matches tracked 30 matches in 30 days
ELO ▼ 26
1,390
30-day peak: 1,416
Rank OCE ▼ 1,174 places
#4,065
30 days · prev. #2,891 · best #2,884
Last updated:

How does coffee-bean play?

Rating 0.91 K/R 0.67 ADR 74.9 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 184 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 36%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Level 7

Compared with 1,088 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 47%−3 pp · Ø 50% better than 27%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 73%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 47%+1 pp · Ø 46% better than 56%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 0.89−0.11 · Ø 1.00 better than 16%
Pistol kills per match 2.8
Knife kills 2 in 184 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.1%).

2K rounds 11.9%−1.2 pp · Ø 13.1% better than 23%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 25%
MVPs per match 2.0−0.2 · Ø 2.2 better than 30%
4Ks and aces 28x 4K, 2 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.8 · Ø 4.1 better than 75%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 66%
Deaths per round 76%+3 pp · Ø 73% better than 15%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 0.93, ADR at 76.0
▼ Got worse
Headshots −4 pp, Win rate −4 pp, ELO −159

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: September 2026 with 0.73. Last 3 months: 0.69 (at the start 0.65). Slightly below the average (0.73).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −80 ELO
34 matches · 38% win rate
On Dust 2 −32 ELO
39 matches · 44% win rate
On Thursdays −86 ELO, win rate 42%

coffee-bean loses the most ELO in match 3 of the day: −80 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.31 · Dust 2
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
53% better than 63%
0.71 better than 43%
77.0 better than 38%
0.98 better than 42%
49% of 277 duels better than 44%
16% of 31 situations better than 6%
Dust 239
44% better than 27%
0.65 better than 17%
75.3 better than 30%
0.89 better than 15%
45% of 190 duels better than 22%
43% of 23 situations better than 66%
Ancient29
48% better than 38%
0.67 better than 27%
75.3 better than 31%
0.91 better than 25%
52% of 151 duels better than 67%
69% of 13 situations better than 98%
Anubis17
47% better than 40%
0.64 better than 16%
73.6 better than 22%
0.87 better than 14%
35% of 83 duels better than 1%
56% of 9 situations better than 88%
Inferno13
54% -
0.63 -
73.2 -
0.85-
55% of 75 duels -
60% of 5 situations -
Nuke11
45% -
0.67 -
74.3 -
0.83-
52% of 48 duels -
50% of 8 situations -
Cache8
38% -
0.58 -
63.6 -
0.76-
37% of 38 duels -
25% of 4 situations -
Vertigo7
71% -
0.79 -
74.8 -
1.05-
41% of 37 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How coffee-bean plays

Across 184 matches coffee-bean averages K/R 0.67, ADR 74.9 and a rating of 0.91. Biggest strength: Utility damage per round at 4.9, better than 75% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 14.6 kills per match with 47% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 47 of 184 matches the rating was 1.10 or higher (26%), in 101 it was below 0.90. In 177 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. coffee-bean loses the most ELO in match 3 of the day (−80 ELO, win rate 38%). Things go best on Mirage (+42 ELO, win rate 53%). Match no. 4 of the day goes best: 65% win rate, +25 ELO. Improved over the last three months: K/R +0.04. Got weaker: Headshots −4 pp, Win rate −4 pp, ELO −159. Unchanged in recent months: Rating at 0.93, ADR at 76.0. Last 30 days: 30 matches, win rate 43%, net ELO −107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.