cloyce

Russia
On FACEIT since 2015 252 matches tracked 49 matches in 30 days
ELO ▼ 86
2,623
30-day peak: 2,834
Rank EU
#37,257
Russia #10,627 in Russia
Last updated:

How does cloyce play?

Rating 1.01 (from 241 matches) K/R 0.74 ADR 79.8 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 241 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.7
Knife kills 2 in 252 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 22%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 25%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 14x 4K, 1 ace in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 62%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 13%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +157
= Stayed the same
Headshots at 46%, Win rate at 45%
▼ Got worse
K/R −0.10, Rating −0.14, ADR −7.8

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: June 2026 with 0.80. Last 3 months: 0.70 (at the start 0.80). Slightly below the average (0.74).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −103 ELO
42 matches · 55% win rate
On Mirage −25 ELO
78 matches · 47% win rate
Between 18:00 and 24:00 −56 ELO, win rate 37%
On Tuesdays −74 ELO, win rate 31%

cloyce loses the most ELO on Anubis: −103 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 41 · Ancient
  4. Highest rating in a match: 1.95 · Ancient

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
47% better than 28%
0.67 better than 16%
73.6 better than 14%
0.95 better than 19%
48% of 237 duels better than 28%
45% of 55 situations better than 71%
Dust 265
45% better than 23%
0.78 better than 65%
84.5 better than 66%
1.04 better than 47%
57% of 257 duels better than 77%
42% of 36 situations better than 60%
Anubis42
55% better than 56%
0.79 better than 70%
83.8 better than 64%
1.09 better than 64%
52% of 157 duels right on the average
42% of 24 situations better than 60%
Ancient30
40% better than 13%
0.79 better than 68%
81.8 better than 49%
1.10 better than 68%
50% of 105 duels better than 42%
27% of 22 situations better than 20%
Inferno15
40% better than 9%
0.77 better than 53%
85.3 better than 59%
1.06-
49% of 59 duels better than 24%
50% of 4 situations better than 76%
Cache11
36% -
0.67 -
76.5 -
0.91-
57% of 44 duels -
33% of 3 situations -
Nuke11
45% -
0.58 -
66.8 -
0.76-
28% of 39 duels -
8% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cloyce plays

Across 252 matches cloyce averages K/R 0.74 and ADR 79.8; the rating across the 241 rated matches is 1.01. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Anubis with a 55% win rate in 42 matches. In 76 of 241 matches the rating was 1.10 or higher (32%), in 101 it was below 0.90. In 152 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. cloyce loses the most ELO on Anubis (−103 ELO, win rate 55%). Things go best on Dust 2 (+75 ELO, win rate 45%). Match no. 3 of the day goes best: 59% win rate, −55 ELO. Improved over the last three months: ELO +157. Got weaker: K/R −0.10, Rating −0.14, ADR −7.8. Unchanged in recent months: Headshots at 46%, Win rate at 45%. Last 30 days: 49 matches, win rate 51%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.