clowifx

Serbia
On FACEIT since 2024 445 matches tracked 211 matches in 30 days
ELO ▼ 473
2,011
30-day peak: 2,742
Rank EU
#252,404
Serbia #2,447 in Serbia
Last updated:

How does clowifx play?

Rating 0.98 (from 420 matches) K/R 0.71 ADR 78.1 from 445 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 420 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (382 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.6
Knife kills 3 in 445 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 25%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 60x 4K, 3 aces in 382 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (4.3).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 1.4−2.9 · Ø 4.3 better than 1%
Enemies flashed per round 0.06−0.23 · Ø 0.29 better than 2%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 55%, Win rate at 49%
▼ Got worse
K/R −0.04, Rating −0.06, ADR −5.6, ELO −349

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: June 2026 with 0.76. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 445 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −40 ELO
40 matches · 50% win rate
On Ancient −30 ELO
48 matches · 50% win rate
Between 6:00 and 12:00 −45 ELO, win rate 44%
On Fridays −90 ELO, win rate 39%

clowifx loses the most ELO on Nuke: −40 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.27 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 445 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage162
54% better than 60%
0.71 better than 37%
79.4 better than 45%
0.98 better than 34%
48% of 511 duels better than 33%
33% of 96 situations better than 36%
Dust 296
44% better than 23%
0.70 better than 34%
76.5 better than 29%
0.95 better than 24%
46% of 354 duels better than 24%
38% of 47 situations right on the average
Anubis75
51% better than 49%
0.75 better than 55%
81.9 better than 57%
1.04 better than 53%
47% of 262 duels better than 26%
34% of 44 situations better than 43%
Ancient48
50% right on the average
0.67 better than 17%
71.4 better than 6%
0.92 better than 14%
50% of 202 duels better than 43%
28% of 29 situations better than 26%
Nuke40
50% better than 33%
0.74 better than 43%
81.3 better than 46%
1.02 better than 41%
46% of 151 duels better than 18%
44% of 27 situations better than 65%
Inferno19
53% right on the average
0.75 better than 59%
77.9 better than 35%
1.02 better than 40%
44% of 61 duels better than 11%
33% of 6 situations better than 35%
Cache5
0% -
0.51 -
59.7 -
0.71-
28% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How clowifx plays

Across 445 matches clowifx averages K/R 0.71 and ADR 78.1; the rating across the 420 rated matches is 0.98. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 55% headshots. The strongest map is Mirage with a 54% win rate in 162 matches. In 132 of 420 matches the rating was 1.10 or higher (31%), in 179 it was below 0.90. In 382 matches with detailed stats: 60 4Ks and 3 aces. Best month by rating: June 2026 at 1.09. clowifx loses the most ELO on Nuke (−40 ELO, win rate 50%). Things go best on Anubis (+81 ELO, win rate 51%). Match no. 3 of the day goes best: 55% win rate, +30 ELO. Got weaker: K/R −0.04, Rating −0.06, ADR −5.6, ELO −349. Unchanged in recent months: Headshots at 55%, Win rate at 49%. Last 30 days: 211 matches, win rate 46%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.