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claudinho-

Brazil
On FACEIT since 2021 224 matches tracked 52 matches in 30 days
Last updated:

How does claudinho- play?

Rating 0.91 (from 223 matches) K/R 0.66 ADR 73.4 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 223 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 46%−4 pp · Ø 50% better than 16%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.01).

Headshot rate 50%+2 pp · Ø 48% better than 68%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.90−0.11 · Ø 1.01 better than 12%
Pistol kills per match 2.5
Knife kills 6 in 224 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 20%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 12%
MVPs per match 1.9−0.4 · Ø 2.3 better than 14%
4Ks and aces 16x 4K, 0 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

3.7 utility damage per round and so well below the average (4.3).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, Rating at 0.91, ADR at 74.7, Headshots at 50%
▼ Got worse
Win rate −7 pp, ELO −407

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: November 2026 with 0.72. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.73).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −110 ELO
67 matches · 45% win rate
On Ancient −33 ELO
28 matches · 43% win rate
On Wednesdays −82 ELO, win rate 39%

claudinho- loses the most ELO in match 1 of the day: −110 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
55% better than 66%
0.68 better than 25%
77.1 better than 35%
0.94 better than 23%
48% of 320 duels better than 36%
40% of 40 situations better than 56%
Dust 267
55% better than 66%
0.64 better than 12%
70.1 better than 8%
0.90 better than 13%
44% of 271 duels better than 16%
41% of 34 situations better than 60%
Ancient28
43% better than 26%
0.68 better than 24%
75.0 better than 24%
0.94 better than 27%
50% of 103 duels better than 46%
29% of 21 situations better than 22%
Anubis22
59% better than 73%
0.68 better than 26%
76.6 better than 31%
0.91 better than 16%
45% of 78 duels better than 21%
43% of 14 situations better than 62%
Inferno11
18% -
0.56 -
65.5 -
0.75-
34% of 38 duels -
29% of 7 situations -
Nuke7
43% -
0.61 -
66.3 -
0.83-
39% of 18 duels -
0% of 1 situations -
Cache4
0% -
0.56 -
57.4 -
0.75-
48% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How claudinho- plays

Across 224 matches claudinho- averages K/R 0.66 and ADR 73.4; the rating across the 223 rated matches is 0.91. Most room to improve: Rating at 0.91, better than only 11% of level 8 players. Averages 14.8 kills per match with 50% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 56 of 223 matches the rating was 1.10 or higher (25%), in 122 it was below 0.90. In 177 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: November 2026 at 1.01. claudinho- loses the most ELO in match 1 of the day (−110 ELO, win rate 45%). Things go best on Dust 2 (+41 ELO, win rate 55%). Match no. 2 of the day goes best: 58% win rate, −48 ELO. Got weaker: Win rate −7 pp, ELO −407. Unchanged in recent months: K/R at 0.67, Rating at 0.91, ADR at 74.7, Headshots at 50%. Last 30 days: 52 matches, win rate 46%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.