chickenbeans

Argentina
On FACEIT since 2018 54 matches tracked 31 matches in 30 days
ELO ▲ 52
2,050
30-day peak: 2,052
Rank OCE ▲ 130 places
#1,127
Argentina #1 in Argentina
30 days · prev. #1,257 · best #1,093
Last updated:

How does chickenbeans play?

Rating 0.94 K/R 0.66 ADR 75.6 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 54 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

6% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 6%−15 pp · Ø 21% better than 1%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.91−0.12 · Ø 1.03 better than 11%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 5x 4K, 0 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 52%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 73%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether chickenbeans is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 33 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.67
DecJanFebMarAprMayJunJulAugSepOctNov

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Anubis
  2. Most kills in a match: 24 · Dust 2
  3. Highest rating in a match: 1.72 · Dust 2

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
37% better than 8%
0.66 better than 15%
74.3 better than 19%
0.94 better than 21%
58% of 91 duels better than 86%
57% of 14 situations better than 92%
Dust 216
56% better than 70%
0.71 better than 35%
78.1 better than 35%
1.00 better than 38%
42% of 67 duels better than 9%
29% of 7 situations better than 24%
Ancient7
43% -
0.61 -
69.5 -
0.92-
42% of 24 duels -
75% of 4 situations -
Cache5
40% -
0.62 -
82.1 -
0.83-
67% of 24 duels -
100% of 1 situations -
Anubis3
67% -
0.76 -
87.6 -
1.03-
59% of 17 duels -
-
Inferno3
67% -
0.57 -
65.0 -
0.78-
40% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chickenbeans plays

Across 54 matches chickenbeans averages K/R 0.66, ADR 75.6 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 46% headshots. The strongest map is Dust 2 with a 56% win rate in 16 matches. In 15 of 54 matches the rating was 1.10 or higher (28%), in 25 it was below 0.90. In 33 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 31 matches, win rate 52%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.