Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).
Compared with 391 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so just above the average (47%).
Clutch
Weakness0% of 1v2s won and so well below the average (19%).
Weapons and aim
Weakness0.68 K/D and so clearly below the average (0.84).
Impact
WeaknessExactly 3 kills in 2.0% of rounds and so clearly below the average (2.9%).
Utility and deaths
Weakness19% of nades dealing damage or blinding and so well below the average (31%).
Progress
One value per month, dashed line is the level 1 averageKills per round (K/R)
Best month: August 2026 with 0.58.
Rating, 1.00 is an average match
Best month: August 2026 with 0.78.
Damage per round (ADR)
Best month: August 2026 with 67.2.
Share of headshot kills
Best month: June 2026 with 36%.
Matches won (win rate)
Best month: August 2026 with 44%.
Best month: August 2026 with 351.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 30%.
Patterns
From the last 55 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 24 · Dust 2
- Longest win streak: 3 wins in a row · Dust 2
- Highest rating in a match: 1.18 · Mirage
Maps in detail
from the last 55 matchesCompared with players on the same level who have at least 15 matches on the map.
How chhovorn_9 plays
Across 55 matches chhovorn_9 averages K/R 0.53, ADR 62.0 and a rating of 0.72. Most room to improve: Utility hit rate at 19%, better than only 2% of level 1 players. Averages 10.8 kills per match with 31% headshots. The strongest map is Dust 2 with a 39% win rate in 18 matches. In 4 of 55 matches the rating was 1.10 or higher (7%), in 41 it was below 0.90. In 34 matches with detailed stats: 0 4Ks and 1 ace. Best month by rating: August 2026 at 0.78. Things go best in match 1 of the day (+29 ELO, win rate 48%). Match no. 1 of the day goes best: 48% win rate, +29 ELO. Last 30 days: 2 matches, win rate 50%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.