chezee-
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (51%).
Clutch
Strength28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.44 K/D and so well above the average (1.03).
Impact
Strength3.9 MVPs per match and so well above the average (2.3).
Utility and deaths
Average47% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 1.19. Last 3 months: 1.00 (at the start 1.06). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.74. Last 3 months: 1.39 (at the start 1.50). Well above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 122.3. Last 3 months: 107.2 (at the start 111.6). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 45% (at the start 46%). Clearly below the average (49%).
Matches won (win rate)
Best month: November 2026 with 63%. Last 3 months: 49% (at the start 55%). Just below the average (50%).
Best month: August 2026 with 1,907. Last 3 months: 2,151 (at the start 1,943).
Rounds with first kill
Best month: November 2026 with 14%. Last 3 months unchanged at 12%. Slightly above the average (11%).
1v1 clutches won
Best month: October 2026 with 60%. Last 3 months: 52% (at the start 36%). Well above the average (39%).
Patterns
From the last 74 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
chezee- loses the most ELO in match 1 of the day: ±0 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 3.04 · Mirage
- Most kills in a match: 47 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Reached level 10 · Ancient
Maps in detail
from the last 74 matchesCompared with players on the same level who have at least 15 matches on the map.
How chezee- plays
Across 74 matches chezee- averages K/R 1.03, ADR 109.1 and a rating of 1.44. Biggest strength: Rating at 1.44, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 24.4 kills per match with 46% headshots. The strongest map is Mirage with a 62% win rate in 26 matches. In 60 of 74 matches the rating was 1.10 or higher (81%), in 7 it was below 0.90. In 74 matches with detailed stats: 37 4Ks and 8 aces. Best month by rating: November 2026 at 1.74. chezee- loses the most ELO in match 1 of the day (±0 ELO, win rate 46%). Things go best on Dust 2 (+25 ELO, win rate 46%). Improved over the last three months: ELO +208, Clutch 1v1 +16 pp. Got weaker: K/R −0.06, Rating −0.11, ADR −4.4, Win rate −6 pp. Unchanged in recent months: Headshots at 45%, First kills at 12%. Last 30 days: 22 matches, win rate 55%, net ELO +34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.