cher4shnya

Portugal
On FACEIT since 2025 95 matches tracked 34 matches in 30 days
ELO ▲ 34
2,167
30-day peak: 2,167
Rank EU
#158,685
Portugal #2,573 in Portugal
Last updated:
Next update possible in 1h 13m

How does cher4shnya play?

Rating 1.06 K/R 0.76 ADR 82.6 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 95 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 28% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.07+0.04 · Ø 1.03 better than 64%
Pistol kills per match 3.1
Knife kills 4 in 95 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 50%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 80%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +691
= Stayed the same
K/R at 0.76, Rating at 1.04, ADR at 82.9
▼ Got worse
Headshots −3 pp, Win rate −4 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.81. Last 3 months unchanged at 0.76. Just above the average (0.74).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +73 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Dust 2
  2. Reached level 10 · Mirage
  3. Most kills in a match: 30 · Dust 2
  4. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% right on the average
0.82 better than 83%
89.7 better than 86%
1.10 better than 73%
62% of 157 duels better than 95%
29% of 17 situations better than 24%
Dust 223
52% better than 54%
0.76 better than 60%
80.8 better than 50%
1.11 better than 73%
57% of 97 duels better than 81%
38% of 16 situations right on the average
Ancient14
64% -
0.72 -
76.3 -
0.99-
63% of 52 duels -
17% of 6 situations -
Anubis9
56% -
0.73 -
82.3 -
1.02-
44% of 36 duels -
67% of 6 situations -
Inferno9
22% -
0.68 -
80.1 -
0.93-
36% of 36 duels -
25% of 4 situations -
Nuke7
43% -
0.71 -
73.9 -
1.04-
52% of 25 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cher4shnya plays

Across 95 matches cher4shnya averages K/R 0.76, ADR 82.6 and a rating of 1.06. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 45 of 95 matches the rating was 1.10 or higher (47%), in 27 it was below 0.90. In 74 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. Things go best in match 1 of the day (+154 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +154 ELO. Improved over the last three months: ELO +691. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 82.9. Last 30 days: 34 matches, win rate 53%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.