cheerful-YT

Russia
On FACEIT since 2018 156 matches tracked 21 matches in 30 days
ELO ▲ 89
2,451
30-day peak: 2,451
Rank EU
#64,654
Russia #18,319 in Russia
Last updated:

How does cheerful-YT play?

Rating 1.23 K/R 0.87 ADR 96.0 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.56 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 156 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 93%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.04).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 1.23+0.19 · Ø 1.04 better than 92%
Pistol kills per match 3.2
Knife kills 5 in 156 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.8 pp · Ø 13.5% better than 86%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 92%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 52x 4K, 11 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 36%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.22, Rating +0.32, ADR +21.3, Win rate +15 pp, ELO +83
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.02
JunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 1.04 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −73 ELO
68 matches · 40% win rate
In match 2 of the day −26 ELO
23 matches · 43% win rate
Between 12:00 and 18:00 −77 ELO, win rate 37%
On Thursdays −1 ELO, win rate 44%

cheerful-YT loses the most ELO from match 5 of the day: −73 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 64 · Dust 2
  2. Highest rating in a match: 2.93 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
52% right on the average
1.02 better than 99%
107.0 better than 99%
1.46 better than 99%
65% of 376 duels better than 97%
55% of 53 situations better than 88%
Mirage35
37% better than 6%
0.72 better than 38%
81.4 better than 54%
0.98 better than 30%
51% of 167 duels better than 47%
39% of 23 situations better than 54%
Ancient28
43% better than 22%
0.87 better than 92%
99.2 better than 98%
1.19 better than 89%
58% of 210 duels better than 81%
50% of 16 situations better than 80%
Inferno15
67% better than 87%
0.78 better than 59%
92.1 better than 82%
1.12 better than 67%
45% of 93 duels better than 12%
50% of 8 situations better than 77%
Anubis9
44% -
0.70 -
78.6 -
0.95-
59% of 29 duels -
57% of 7 situations -
Nuke7
57% -
0.87 -
94.0 -
1.20-
66% of 44 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cheerful-YT plays

Across 156 matches cheerful-YT averages K/R 0.87, ADR 96.0 and a rating of 1.23. Biggest strength: Damage per round (ADR) at 96.0, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 19.6 kills per match with 47% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 79 of 156 matches the rating was 1.10 or higher (51%), in 46 it was below 0.90. In 135 matches with detailed stats: 52 4Ks and 11 aces. Best month by rating: October 2026 at 1.45. cheerful-YT loses the most ELO from match 5 of the day (−73 ELO, win rate 40%). Things go best on Dust 2 (+1 ELO, win rate 52%). Match no. 1 of the day goes best: 62% win rate, −27 ELO. Improved over the last three months: K/R +0.22, Rating +0.32, ADR +21.3, Win rate +15 pp, ELO +83. Unchanged in recent months: Headshots at 48%. Last 30 days: 21 matches, win rate 57%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.