chapman99

Russia
On FACEIT since 2026 24 matches tracked 24 matches in 30 days
ELO ▲ 80
2,029
30-day peak: 2,029
Rank EU
#238,533
Russia #67,151 in Russia
Last updated:

How does chapman99 play?

Rating 1.49 K/R 1.03 ADR 107.3 from 24 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.49
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 100%
Rating distribution from 24 matches
outstanding 1.80 and up 21% strong 1.30 to 1.79 46% good 1.10 to 1.29 21% normal 0.90 to 1.09 13% weak 0.75 to 0.89 0% very weak below 0.75 0%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

62% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 62%+23 pp · Ø 39% better than 99%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Strength
Where do the kills come from?

1.52 K/D and so well above the average (1.03).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.52+0.49 · Ø 1.03 better than 99%
Pistol kills per match 2.9
Knife kills 2 in 24 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.8% of rounds and so well above the average (4.1%).

2K rounds 17.6%+4.2 pp · Ø 13.4% better than 98%
3K rounds 8.8%+4.7 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 14x 4K, 1 ace in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 49%
Enemies flashed per round 0.06−0.22 · Ø 0.28 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Patterns

Soon this shows where chapman99 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 6 of 20.

Records and milestones

from recorded matches
  1. Reached level 10 · Cache
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.44 · Ancient
  4. Most kills in a match: 42 · Mirage

Maps in detail

from the last 24 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage6
67% -
1.10 -
119.9 -
1.53-
62% of 39 duels -
67% of 6 situations -
Ancient5
80% -
1.01 -
100.6 -
1.54-
52% of 21 duels -
67% of 3 situations -
Nuke4
75% -
1.07 -
109.8 -
1.67-
73% of 11 duels -
100% of 2 situations -
Dust 23
100% -
1.15 -
122.6 -
1.53-
85% of 13 duels -
-
Inferno3
67% -
0.96 -
96.7 -
1.36-
70% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chapman99 plays

Across 24 matches chapman99 averages K/R 1.03, ADR 107.3 and a rating of 1.49. Biggest strength: Rating at 1.49, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.5 kills per match with 62% headshots. In 21 of 24 matches the rating was 1.10 or higher (88%), in 0 it was below 0.90. In 24 matches with detailed stats: 14 4Ks and 1 ace. Last 30 days: 24 matches, win rate 79%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.