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certa1n

Ukraine
On FACEIT since 2025 558 matches tracked 87 matches in 30 days
ELO ▼ 135
3,165
30-day peak: 3,452
Rank EU ▼ 2,809 places
#5,080
Ukraine #314 in Ukraine
30 days · prev. #2,271 · best #1,140
Last updated:
Next update possible in 1h 16m

How does certa1n play?

Rating 1.14 (from 388 matches) K/R 0.81 ADR 83.7 from 558 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 465 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (466 matches).

3,000-3,499 ELO

Compared with 7,726 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (53%).

Headshot rate 43%−10 pp · Ø 53% better than 8%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.20+0.15 · Ø 1.05 better than 83%
Pistol kills per match 3.2 from the last 465
Knife kills 5 in 465 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 70%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 76%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 94x 4K, 8 aces in 466 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (3.8).

Utility hit rate 34%+1 pp · Ø 33% better than 53%
Utility damage per round 2.7−1.1 · Ø 3.8 better than 15%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 23%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +16 pp
= Stayed the same
K/R at 0.80, Rating at 1.13, ADR at 83.1
▼ Got worse
Win rate −4 pp, ELO −215

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 465 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −359 ELO
65 matches · 43% win rate
On Ancient −275 ELO
99 matches · 49% win rate
On Wednesdays +80 ELO, win rate 46%

certa1n loses the most ELO in match 3 of the day: −359 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.06 · Cache
  2. Longest win streak: 8 wins in a row · Inferno
  3. Most kills in a match: 57 · Ancient

Maps in detail

from the last 465 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage160
44% better than 12%
0.78 better than 61%
81.6 better than 48%
1.10 better than 63%
55% of 683 duels better than 66%
28% of 90 situations better than 17%
Ancient99
49% better than 29%
0.80 better than 71%
82.1 better than 49%
1.14 better than 77%
56% of 390 duels better than 71%
39% of 66 situations better than 52%
Dust 295
69% better than 92%
0.83 better than 79%
87.4 better than 75%
1.20 better than 84%
62% of 504 duels better than 90%
45% of 53 situations better than 67%
Anubis55
60% better than 66%
0.78 better than 63%
82.1 better than 52%
1.12 better than 69%
54% of 285 duels better than 60%
36% of 28 situations better than 44%
Cache28
54% better than 31%
0.87 better than 82%
89.7 better than 73%
1.24 better than 82%
53% of 109 duels better than 46%
22% of 18 situations better than 15%
Nuke16
38% better than 5%
0.85 better than 82%
87.1 better than 72%
1.21 better than 84%
62% of 85 duels better than 88%
22% of 18 situations better than 14%
Inferno6
100% -
0.76 -
77.3 -
1.17-
69% of 29 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How certa1n plays

Across 558 matches certa1n averages K/R 0.81 and ADR 83.7; the rating across the 388 rated matches is 1.14. Biggest strength: Deaths per round at just 67% (lower is better), better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 43% headshots. The strongest map is Dust 2 with a 69% win rate in 95 matches. In 242 of 465 matches the rating was 1.10 or higher (52%), in 122 it was below 0.90. In 466 matches with detailed stats: 94 4Ks and 8 aces. Best month by rating: October 2026 at 1.21. certa1n loses the most ELO in match 3 of the day (−359 ELO, win rate 43%). Things go best on Dust 2 (+632 ELO, win rate 69%). Match no. 1 of the day goes best: 58% win rate, +48 ELO. Improved over the last three months: Headshots +16 pp. Got weaker: Win rate −4 pp, ELO −215. Unchanged in recent months: K/R at 0.80, Rating at 1.13, ADR at 83.1. Last 30 days: 87 matches, win rate 53%, net ELO −258.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.