cartier_
Name history of cartier_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does cartier_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).
Compared with 2,690 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Average1.5 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.5%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.70. Last 3 months: 0.63 (at the start 0.66). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.01. Last 3 months: 0.92 (at the start 0.95). Well below the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 74.0. Last 3 months: 69.7 (at the start 71.9). Well below the average (81.2).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months unchanged at 57%. Clearly above the average (52%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months unchanged at 50%. Just below the average (51%).
Best month: September 2026 with 2,728. Last 3 months: 2,577 (at the start 2,596).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 53%.
Patterns
From the last 269 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cartier_ loses the most ELO on Ancient: −40 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Highest rating in a match: 2.08 · Mirage
- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 269 matchesCompared with players on the same level who have at least 15 matches on the map.
How cartier_ plays
Across 269 matches cartier_ averages K/R 0.65 and ADR 70.6; the rating across the 266 rated matches is 0.94. Biggest strength: Headshot rate at 57%, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 70.6, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 14.4 kills per match with 57% headshots. The strongest map is Cache with a 65% win rate in 23 matches. In 76 of 266 matches the rating was 1.10 or higher (29%), in 136 it was below 0.90. In 202 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: November 2026 at 1.01. cartier_ loses the most ELO on Ancient (−40 ELO, win rate 47%). Things go best on Mirage (+182 ELO, win rate 52%). Match no. 4 of the day goes best: 61% win rate, +104 ELO. Unchanged in recent months: K/R at 0.63, Rating at 0.92, ADR at 69.7, Headshots at 57%, Win rate at 50%, ELO at 2,577. Last 30 days: 53 matches, win rate 45%, net ELO −8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.