captaiNNNJ

Turkey
On FACEIT since 2016 31 matches tracked 21 matches in 30 days
ELO
2,080
Rank EU
#204,734
Turkey #5,830 in Turkey
Last updated:

How does captaiNNNJ play?

Rating 1.26 K/R 0.92 ADR 94.9 from 31 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 31 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 42% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 3% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 70%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.32+0.29 · Ø 1.03 better than 97%
Pistol kills per match 2.6
Knife kills 1 in 31 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.2% of rounds and so well above the average (13.4%).

2K rounds 18.2%+4.8 pp · Ø 13.4% better than 99%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 5x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.2 · Ø 4.3 better than 50%
Enemies flashed per round 0.51+0.22 · Ø 0.29 better than 93%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Patterns

Soon this shows where captaiNNNJ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 13 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 2.26 · Cache
  4. Most kills in a match: 43 · Mirage

Maps in detail

from the last 31 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
69% -
0.90 -
94.1 -
1.22-
60% of 53 duels -
50% of 4 situations -
Mirage5
80% -
0.95 -
94.9 -
1.29-
75% of 16 duels -
29% of 7 situations -
Anubis4
25% -
1.00 -
101.9 -
1.37-
69% of 13 duels -
0% of 4 situations -
Nuke4
50% -
0.63 -
73.5 -
0.81-
60% of 15 duels -
0% of 1 situations -
Inferno3
100% -
0.95 -
101.2 -
1.32-
45% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How captaiNNNJ plays

Across 31 matches captaiNNNJ averages K/R 0.92, ADR 94.9 and a rating of 1.26. Biggest strength: Opening duels won at 61%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 19.3 kills per match with 52% headshots. In 22 of 31 matches the rating was 1.10 or higher (71%), in 4 it was below 0.90. In 21 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 21 matches, win rate 76%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.