calcifeR--
Name history of calcifeR--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does calcifeR-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 11,965 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (52%).
Clutch
Average21% of 1v1s won and so well below the average (38%).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.05).
Impact
StrengthExactly 3 kills in 6.1% of rounds and so well above the average (4.2%).
Utility and deaths
Strength41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.90. Last 3 months: 0.88 (at the start 0.79). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.25. Last 3 months: 1.24 (at the start 1.13). Well above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 97.5. Last 3 months: 95.9 (at the start 88.4). Well above the average (81.2).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 55% (at the start 54%). Clearly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 71%. Last 3 months: 58% (at the start 52%). Well above the average (51%).
Best month: November 2026 with 2,965. Last 3 months: 2,989 (at the start 2,776).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 186 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
calcifeR-- loses the most ELO on Mirage: −28 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Nuke
- Most kills in a match: 42 · Ancient
- Highest rating in a match: 2.75 · Ancient
Maps in detail
from the last 186 matchesCompared with players on the same level who have at least 15 matches on the map.
How calcifeR-- plays
Across 204 matches calcifeR-- averages K/R 0.81 and ADR 90.3; the rating across the 173 rated matches is 1.16. Biggest strength: 3K rounds at 6.1%, better than 95% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 54% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 92 of 186 matches the rating was 1.10 or higher (49%), in 50 it was below 0.90. In 115 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: October 2026 at 1.25. calcifeR-- loses the most ELO on Mirage (−28 ELO, win rate 53%). Things go best on Dust 2 (+157 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, −7 ELO. Improved over the last three months: K/R +0.09, Rating +0.11, ADR +7.5, Win rate +6 pp, ELO +213. Unchanged in recent months: Headshots at 55%. Last 30 days: 46 matches, win rate 57%, net ELO −13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.