cGABOOOOOO

Philippines
On FACEIT since 2024 146 matches tracked 47 matches in 30 days
ELO ▼ 150
2,099
30-day peak: 2,249
Rank EU
#190,495
Philippines #138 in Philippines
Last updated:

How does cGABOOOOOO play?

Rating 1.07 (from 145 matches) K/R 0.75 ADR 81.2 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 145 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 7%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.3
Knife kills 3 in 146 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 58%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 3 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 67%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Clutch 1v1 +6 pp
= Stayed the same
ADR at 80.1, First kills at 9%
▼ Got worse
K/R −0.05, Rating −0.10, Win rate −8 pp, ELO −94

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −50 ELO
25 matches · 40% win rate
In match 1 of the day −6 ELO
40 matches · 38% win rate
On Anubis −4 ELO
24 matches · 38% win rate

cGABOOOOOO loses the most ELO in match 3 of the day: −50 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.24 · Cache
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
45% better than 30%
0.69 better than 26%
76.2 better than 26%
0.99 better than 36%
46% of 151 duels better than 22%
47% of 32 situations better than 76%
Mirage32
59% better than 79%
0.79 better than 71%
83.8 better than 65%
1.11 better than 75%
54% of 127 duels better than 68%
46% of 26 situations better than 74%
Anubis24
38% better than 13%
0.71 better than 33%
79.7 better than 42%
1.00 better than 37%
49% of 99 duels better than 37%
22% of 23 situations better than 15%
Ancient15
47% -
0.86 -
89.4 -
1.22-
37% of 49 duels -
31% of 13 situations -
Inferno15
67% better than 90%
0.78 better than 64%
82.0 better than 51%
1.18 better than 84%
54% of 59 duels better than 63%
50% of 8 situations better than 76%
Cache10
40% -
0.77 -
83.7 -
1.08-
47% of 38 duels -
29% of 7 situations -
Nuke6
17% -
0.66 -
76.9 -
0.80-
57% of 23 duels -
0% of 4 situations -
Vertigo4
25% -
0.94 -
89.6 -
1.29-
79% of 19 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cGABOOOOOO plays

Across 146 matches cGABOOOOOO averages K/R 0.75 and ADR 81.2; the rating across the 145 rated matches is 1.07. Biggest strength: 3K rounds at 4.8%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 40% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 64 of 145 matches the rating was 1.10 or higher (44%), in 49 it was below 0.90. In 145 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: November 2026 at 1.18. cGABOOOOOO loses the most ELO in match 3 of the day (−50 ELO, win rate 40%). Things go best in match 2 of the day (+96 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +96 ELO. Improved over the last three months: Headshots +2 pp, Clutch 1v1 +6 pp. Got weaker: K/R −0.05, Rating −0.10, Win rate −8 pp, ELO −94. Unchanged in recent months: ADR at 80.1, First kills at 9%. Last 30 days: 47 matches, win rate 43%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.