c3nao

Brazil
On FACEIT since 2021 80 matches tracked 58 matches in 30 days
ELO ▼ 181
2,022
30-day peak: 2,203
Rank SA ▼ 2,624 places
#6,627
Brazil #4,006 in Brazil
30 days · prev. #4,003 · best #2,488
Last updated:

How does c3nao play?

Rating 1.11 K/R 0.79 ADR 85.3 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 80 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 90%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.12+0.09 · Ø 1.03 better than 79%
Pistol kills per match 3.3
Knife kills 1 in 80 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 63%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 18x 4K, 3 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.3).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 3.4−0.9 · Ø 4.3 better than 32%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether c3nao is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 80 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOctNov

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
30 matches · 37% win rate
On Dust 2 −50 ELO
23 matches · 43% win rate
Between 0:00 and 6:00 −19 ELO, win rate 32%

c3nao loses the most ELO in match 1 of the day: −54 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.52 · Cache
  3. Most kills in a match: 41 · Ancient

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
48% better than 39%
0.78 better than 70%
86.2 better than 76%
1.10 better than 73%
62% of 142 duels better than 95%
55% of 20 situations better than 90%
Dust 223
43% better than 22%
0.78 better than 71%
84.2 better than 69%
1.08 better than 65%
59% of 98 duels better than 89%
33% of 18 situations better than 39%
Cache11
36% -
0.94 -
95.8 -
1.36-
59% of 68 duels -
75% of 8 situations -
Anubis6
17% -
0.68 -
71.1 -
0.96-
52% of 25 duels -
50% of 4 situations -
Inferno6
67% -
0.75 -
80.6 -
1.09-
33% of 18 duels -
50% of 2 situations -
Ancient5
20% -
0.76 -
83.4 -
0.98-
62% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How c3nao plays

Across 80 matches c3nao averages K/R 0.79, ADR 85.3 and a rating of 1.11. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 50% headshots. The strongest map is Mirage with a 48% win rate in 29 matches. In 37 of 80 matches the rating was 1.10 or higher (46%), in 25 it was below 0.90. In 80 matches with detailed stats: 18 4Ks and 3 aces. c3nao loses the most ELO in match 1 of the day (−54 ELO, win rate 37%). Things go best from match 5 of the day (−20 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate, −20 ELO. Last 30 days: 58 matches, win rate 45%, net ELO −96.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.