bynh0ronoBa

AR
155 matches tracked
ELO
1,938
Peak across the last 155 matches: 2,028
Rank SA ▲ 1,880 places
#4,740
30 days · prev. #6,620 · best #4,740
Last updated:

How does bynh0ronoBa play?

Rating 1.05 (from 151 matches) K/R 0.77 ADR 84.6 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 50%−1 pp · Ø 51% better than 46%

Clutch

Average
Last one alive

19% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 19%−21 pp · Ø 40% better than 1%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 93%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 84%
AWP share of kills 8%−2 pp · Ø 10% better than 48%
K/D 1.00−0.02 · Ø 1.02 better than 47%
Pistol kills per match 3.6
Knife kills 2 in 155 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.9%).

2K rounds 14.6%+1.3 pp · Ø 13.3% better than 83%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 86%
MVPs per match 2.5+0.2 · Ø 2.3 better than 77%
4Ks and aces 18x 4K, 1 ace in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 73%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ADR +5.5, Headshots +5 pp, Win rate +4 pp
= Stayed the same
K/R at 0.78, Rating at 1.06, ELO at 1,938
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.78 (at the start 0.75). Clearly above the average (0.73).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −69 ELO
37 matches · 30% win rate
On Mirage −20 ELO
68 matches · 47% win rate
Between 6:00 and 12:00 −10 ELO, win rate 36%
On Wednesdays −46 ELO, win rate 30%

bynh0ronoBa loses the most ELO in match 2 of the day: −69 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 2.04 · Dust 2
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
47% better than 38%
0.77 better than 72%
83.2 better than 69%
1.06 better than 69%
50% of 412 duels right on the average
36% of 33 situations better than 48%
Dust 235
51% better than 53%
0.77 better than 74%
88.5 better than 89%
1.04 better than 62%
50% of 172 duels right on the average
8% of 24 situations better than 2%
Nuke27
41% better than 11%
0.77 better than 55%
85.9 better than 67%
1.07 better than 55%
47% of 173 duels better than 24%
20% of 10 situations better than 11%
Anubis10
40% -
0.72 -
77.0 -
1.01-
32% of 44 duels -
33% of 3 situations -
Ancient6
33% -
0.79 -
86.9 -
0.99-
60% of 35 duels -
0% of 4 situations -
Inferno4
25% -
0.72 -
82.8 -
0.93-
37% of 27 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bynh0ronoBa plays

Across 155 matches bynh0ronoBa averages K/R 0.77 and ADR 84.6; the rating across the 151 rated matches is 1.05. Biggest strength: Rounds with first kill at 13%, better than 86% of level 9 players. Most room to improve: Clutch 1v1 won at 19%, better than only 1% of level 9 players. Averages 16.9 kills per match with 55% headshots. The strongest map is Dust 2 with a 51% win rate in 35 matches. In 63 of 151 matches the rating was 1.10 or higher (42%), in 58 it was below 0.90. In 92 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. bynh0ronoBa loses the most ELO in match 2 of the day (−69 ELO, win rate 30%). Things go best in match 3 of the day (+22 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +22 ELO. Improved over the last three months: ADR +5.5, Headshots +5 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ELO at 1,938.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.