budo4ka

Ukraine
On FACEIT since 2022 685 matches tracked 125 matches in 30 days
ELO ▲ 387
3,271
30-day peak: 3,317
Rank NA ▲ 230 places
#103
Ukraine #6 in Ukraine
30 days · prev. #333 · best #90
Last updated:

How does budo4ka play?

Rating 1.19 (from 522 matches) K/R 0.87 ADR 92.1 from 685 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 522 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (462 matches).

3,000-3,499 ELO

Compared with 7,729 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 18%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (53%).

Headshot rate 63%+10 pp · Ø 53% better than 96%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.18+0.13 · Ø 1.05 better than 79%
Pistol kills per match 3.3 from the last 522
Knife kills 11 in 522 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 16.1%+2.6 pp · Ø 13.5% better than 92%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 92%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 131x 4K, 14 aces in 462 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 22%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 23%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +142
= Stayed the same
K/R at 0.87, Rating at 1.19, ADR at 90.2, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.87 (at the start 0.88). Well above the average (0.75).

Patterns

From the last 522 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −276 ELO
94 matches · 45% win rate
On Dust 2 −244 ELO
130 matches · 48% win rate
Between 18:00 and 24:00 +21 ELO, win rate 48%
On Thursdays −102 ELO, win rate 43%

budo4ka loses the most ELO in match 2 of the day: −276 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 522 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage204
61% better than 77%
0.90 better than 94%
95.3 better than 94%
1.22 better than 89%
60% of 1,144 duels better than 88%
39% of 96 situations right on the average
Dust 2130
48% better than 26%
0.86 better than 87%
89.9 better than 83%
1.18 better than 80%
51% of 679 duels better than 41%
37% of 65 situations better than 43%
Ancient84
42% better than 12%
0.82 better than 78%
86.1 better than 70%
1.13 better than 74%
51% of 440 duels better than 41%
26% of 53 situations better than 21%
Anubis66
59% better than 61%
0.87 better than 91%
91.4 better than 89%
1.19 better than 85%
54% of 327 duels better than 60%
30% of 27 situations better than 29%
Cache25
28% better than 1%
0.86 better than 80%
92.5 better than 82%
1.17 better than 70%
56% of 154 duels better than 60%
8% of 13 situations better than 3%
Inferno6
67% -
0.83 -
91.4 -
1.11-
64% of 33 duels -
0% of 3 situations -
Vertigo4
50% -
1.03 -
104.8 -
1.47-
64% of 25 duels -
33% of 3 situations -
Nuke3
67% -
0.80 -
86.8 -
1.03-
47% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How budo4ka plays

Across 685 matches budo4ka averages K/R 0.87 and ADR 92.1; the rating across the 522 rated matches is 1.19. Biggest strength: Headshot rate at 63%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 19.4 kills per match with 63% headshots. The strongest map is Mirage with a 61% win rate in 204 matches. In 292 of 522 matches the rating was 1.10 or higher (56%), in 117 it was below 0.90. In 462 matches with detailed stats: 131 4Ks and 14 aces. Best month by rating: October 2026 at 1.22. budo4ka loses the most ELO in match 2 of the day (−276 ELO, win rate 45%). Things go best on Mirage (+474 ELO, win rate 61%). Match no. 3 of the day goes best: 58% win rate, +121 ELO. Improved over the last three months: Headshots +3 pp, ELO +142. Unchanged in recent months: K/R at 0.87, Rating at 1.19, ADR at 90.2, Win rate at 52%. Last 30 days: 125 matches, win rate 54%, net ELO +329.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.