brunin

Brazil
On FACEIT since 2020 269 matches tracked 30 matches in 30 days
ELO ▼ 14
3,084
30-day peak: 3,193
Rank SA ▼ 15 places
#149
Brazil #107 in Brazil
30 days · prev. #134 · best #96
Last updated:
Next update possible in 1h 45m

How does brunin play?

Rating 1.35 (from 217 matches) K/R 0.97 ADR 99.2 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 217 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 41% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 6% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 62%+10 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 31%
Clutch 1v2 won 27%+7 pp · Ø 20% better than 81%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.44 K/D and so well above the average (1.05).

Headshot rate 38%−15 pp · Ø 53% better than 2%
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.44+0.39 · Ø 1.05 better than 99%
Pistol kills per match 3.7 from the last 218
Knife kills 3 in 218 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 15.8%+2.3 pp · Ø 13.5% better than 89%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 96%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 38x 4K, 7 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.50+0.18 · Ø 0.32 better than 91%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +8 pp, ELO +254
= Stayed the same
Win rate at 62%
▼ Got worse
K/R −0.15, Rating −0.18, ADR −10.5

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOctNov

Best month: June 2026 with 1.05. Last 3 months: 0.87 (at the start 1.02). Well above the average (0.75).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −59 ELO
46 matches · 48% win rate
On Mirage −39 ELO
71 matches · 54% win rate
On Saturdays −13 ELO, win rate 50%

brunin loses the most ELO in match 2 of the day: −59 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.77 · Dust 2

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
64% better than 82%
0.97 better than 98%
101.4 better than 98%
1.39 better than 98%
66% of 510 duels better than 97%
33% of 33 situations better than 34%
Mirage71
54% better than 47%
0.90 better than 94%
93.6 better than 92%
1.26 better than 93%
63% of 410 duels better than 95%
43% of 47 situations better than 64%
Ancient35
63% better than 76%
1.04 better than 99%
103.4 better than 99%
1.49 better than 99%
69% of 159 duels better than 99%
32% of 28 situations better than 31%
Anubis13
54% -
0.91 -
94.4 -
1.28-
67% of 93 duels -
40% of 10 situations -
Inferno11
55% -
1.00 -
104.3 -
1.50-
64% of 61 duels -
33% of 3 situations -
Cache9
67% -
0.96 -
92.5 -
1.34-
58% of 45 duels -
20% of 5 situations -
Nuke3
33% -
0.73 -
82.3 -
1.04-
68% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brunin plays

Across 269 matches brunin averages K/R 0.97 and ADR 99.2; the rating across the 217 rated matches is 1.35. Biggest strength: K/D at 1.44, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 21.2 kills per match with 38% headshots. The strongest map is Dust 2 with a 64% win rate in 75 matches. In 158 of 217 matches the rating was 1.10 or higher (73%), in 22 it was below 0.90. In 119 matches with detailed stats: 38 4Ks and 7 aces. Best month by rating: July 2026 at 1.42. brunin loses the most ELO in match 2 of the day (−59 ELO, win rate 48%). Things go best on Dust 2 (+170 ELO, win rate 64%). Match no. 3 of the day goes best: 74% win rate, +69 ELO. Improved over the last three months: Headshots +8 pp, ELO +254. Got weaker: K/R −0.15, Rating −0.18, ADR −10.5. Unchanged in recent months: Win rate at 62%. Last 30 days: 30 matches, win rate 57%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.