broker247

Kazakhstan
On FACEIT since 2024 108 matches tracked 44 matches in 30 days
ELO ▲ 241
2,284
30-day peak: 2,284
Rank EU
#112,170
Kazakhstan #3,881 in Kazakhstan
Last updated:

How does broker247 play?

Rating 1.26 K/R 0.89 ADR 92.6 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 108 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 14%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.29+0.26 · Ø 1.03 better than 96%
Pistol kills per match 3.6
Knife kills 3 in 108 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.4%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 6.2%+2.1 pp · Ø 4.1% better than 96%
MVPs per match 2.9+0.6 · Ø 2.3 better than 91%
4Ks and aces 35x 4K, 4 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.9−1.3 · Ø 4.2 better than 17%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 10%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +308
= Stayed the same
Rating at 1.26, Win rate at 62%
▼ Got worse
K/R −0.04, ADR −7.8, Headshots −2 pp, First kills −1 pp, Clutch 1v1 −11 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.95. Last 3 months: 0.88 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
42 matches · 67% win rate
Between 12:00 and 18:00 −50 ELO, win rate 55%

broker247 loses the most ELO on Mirage: −1 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.35 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
67% better than 94%
0.88 better than 93%
91.3 better than 88%
1.24 better than 93%
59% of 235 duels better than 89%
41% of 22 situations better than 57%
Dust 236
58% better than 72%
0.95 better than 97%
98.7 better than 96%
1.35 better than 97%
65% of 229 duels better than 97%
33% of 30 situations better than 36%
Ancient15
47% better than 28%
0.80 better than 73%
82.5 better than 52%
1.17 better than 85%
55% of 64 duels better than 64%
33% of 9 situations better than 37%
Anubis8
88% -
0.84 -
87.6 -
1.18-
56% of 34 duels -
25% of 4 situations -
Nuke4
50% -
0.95 -
99.8 -
1.35-
61% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How broker247 plays

Across 108 matches broker247 averages K/R 0.89, ADR 92.6 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 19.4 kills per match with 43% headshots. The strongest map is Mirage with a 67% win rate in 42 matches. In 66 of 108 matches the rating was 1.10 or higher (61%), in 24 it was below 0.90. In 108 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.35. broker247 loses the most ELO on Mirage (−1 ELO, win rate 67%). Things go best on Dust 2 (+16 ELO, win rate 58%). Match no. 3 of the day goes best: 67% win rate, −25 ELO. Improved over the last three months: ELO +308. Got weaker: K/R −0.04, ADR −7.8, Headshots −2 pp, First kills −1 pp, Clutch 1v1 −11 pp. Unchanged in recent months: Rating at 1.26, Win rate at 62%. Last 30 days: 44 matches, win rate 61%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.