brnxx-
Name history of brnxx-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does brnxx- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 2,286 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average1.02 K/D and so just below the average (1.03).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.00 (at the start 1.05). Slightly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 83.7. Last 3 months: 78.8 (at the start 80.4). Just below the average (80.7).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 48%). Just above the average (50%).
Matches won (win rate)
Best month: August 2026 with 61%. Last 3 months: 51% (at the start 55%). Just above the average (50%).
Best month: November 2026 with 2,131. Last 3 months: 2,061 (at the start 1,930).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 261 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
brnxx- loses the most ELO on Cache: −24 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Reached level 10 · Anubis
- Highest rating in a match: 2.23 · Dust 2
- Most kills in a match: 33 · Ancient
- Longest win streak: 11 wins in a row · Anubis
Maps in detail
from the last 261 matchesCompared with players on the same level who have at least 15 matches on the map.
How brnxx- plays
Across 261 matches brnxx- averages K/R 0.71 and ADR 79.5; the rating across the 240 rated matches is 1.02. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Vertigo with a 58% win rate in 12 matches. In 95 of 240 matches the rating was 1.10 or higher (40%), in 86 it was below 0.90. In 210 matches with detailed stats: 28 4Ks and 7 aces. Best month by rating: October 2026 at 1.11. brnxx- loses the most ELO on Cache (−24 ELO, win rate 47%). Things go best in match 1 of the day (+252 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +252 ELO. Improved over the last three months: Headshots +3 pp, ELO +131. Got weaker: Rating −0.05, Win rate −4 pp. Unchanged in recent months: K/R at 0.71, ADR at 78.8. Last 30 days: 72 matches, win rate 53%, net ELO +111.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.