brnshow_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Weakness31% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average65% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 12.7% of rounds and so just below the average (12.9%).
Utility and deaths
Average5.5 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.69. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.94 (at the start 0.89). Clearly below the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 75.9. Last 3 months: 74.4 (at the start 70.2). Slightly below the average (78.9).
Share of headshot kills
Best month: July 2026 with 66%. Last 3 months: 64% (at the start 66%). Well above the average (48%).
Matches won (win rate)
Best month: October 2026 with 50%. Last 3 months: 49% (at the start 48%). Clearly above the average (45%).
Best month: September 2026 with 2,059. Last 3 months: 1,807 (at the start 1,724).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 339 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
brnshow_ loses the most ELO on Nuke: −74 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 1.96 · Mirage
- Most kills in a match: 53 · Anubis
Maps in detail
from the last 339 matchesCompared with players on the same level who have at least 15 matches on the map.
How brnshow_ plays
Across 339 matches brnshow_ averages K/R 0.67, ADR 73.8 and a rating of 0.93. Biggest strength: Headshot rate at 65%, better than 99% of level 9 players. Most room to improve: Damage per round (ADR) at 73.8, better than only 14% of level 9 players. Averages 15.0 kills per match with 65% headshots. The strongest map is Ancient with a 63% win rate in 79 matches. In 95 of 339 matches the rating was 1.10 or higher (28%), in 166 it was below 0.90. In 280 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: August 2026 at 0.96. brnshow_ loses the most ELO on Nuke (−74 ELO, win rate 35%). Things go best on Anubis (+45 ELO, win rate 54%). Improved over the last three months: Rating +0.05, ADR +4.2, ELO +83. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, Win rate at 49%. Last 30 days: 72 matches, win rate 47%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.