britanskiy9

JP
On FACEIT since 2024 360 matches tracked 178 matches in 30 days
ELO ▲ 139
3,012
30-day peak: 3,121
Rank EU ▲ 83 places
#7,456 #152 in JP
30 days · prev. #7,539 · best #4,254
Last updated:
Next update possible in 1h 28m

How does britanskiy9 play?

Rating 1.02 (from 290 matches) K/R 0.72 ADR 76.1 from 360 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 290 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (290 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

britanskiy9 gets the first kill in 10 of 100 rounds. 1 percentage point below the level 10 average (11%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive

britanskiy9 wins 35 of 100 1v1s. 5 percentage points below the level 10 average (40%).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 24%+3 pp better than 67%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?

61 of 100 kills by britanskiy9 are headshots. 10 percentage points above the level 10 average (51%).

Headshot rate 61%+10 pp better than 95%
AWP share of kills 13%+2 pp better than 65%
K/D 1.05+0.01 better than 54%
Pistol kills per match 3.2
Knife kills 4 in 360 matches

Impact

Average
Damage and big rounds

Averages 2.1 round MVPs per match. 0.3 below the level 10 average (2.4).

2K rounds 13.3%−0.1 pp better than 43%
3K rounds 3.6%−0.5 pp better than 27%
MVPs per match 2.1−0.3 better than 24%
4Ks and aces 49x 4K, 5 aces in 290 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 1.7 utility damage per round from HEs and mollies. 2.4 below the level 10 average (4.1).

Utility hit rate 26%−9 pp better than 4%
Utility damage per round 1.7−2.4 better than 1%
Enemies flashed per round 0.18−0.12 better than 18%
Deaths per round 69%−2 pp better than 77%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Headshots +5 pp, ELO +66
= Stayed the same
K/R at 0.72, ADR at 75.5, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.72 (at the start 0.75). 0.02 below the level 10 average (0.74).

Patterns

From the last 360 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −27 ELO
24 matches · 50% win rate
On Anubis −13 ELO
36 matches · 58% win rate
Between 12:00 and 18:00 −24 ELO, win rate 45%
On Mondays +37 ELO, win rate 35%

britanskiy9 loses the most ELO on Nuke: −27 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Mirage
  2. Most kills in a match: 43 · Inferno
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 360 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage133
50% better than 42%
0.76 better than 58%
78.6 better than 37%
1.08 better than 65%
53% of 474 duels better than 59%
37% of 75 situations better than 46%
Dust 291
46% better than 28%
0.71 better than 34%
76.8 better than 27%
1.01 better than 40%
52% of 419 duels on par
25% of 44 situations better than 18%
Ancient37
59% better than 69%
0.67 better than 14%
70.3 better than 5%
0.97 better than 25%
59% of 137 duels better than 86%
44% of 25 situations better than 65%
Anubis36
58% better than 68%
0.73 better than 43%
76.7 better than 26%
1.07 better than 59%
56% of 155 duels better than 72%
26% of 19 situations better than 20%
Nuke24
50% better than 30%
0.71 better than 34%
75.8 better than 25%
1.00 better than 35%
48% of 97 duels better than 31%
36% of 14 situations better than 43%
Cache18
28% -
0.60 -
65.3 -
0.83-
37% of 82 duels -
88% of 8 situations -
Inferno18
50% better than 38%
0.74 better than 46%
76.2 better than 18%
0.98-
51% of 74 duels better than 45%
0% of 3 situations better than 1%
Overpass3
33% -
0.69 -
71.7 -
-
100% of 6 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How britanskiy9 plays

Across 360 matches britanskiy9 averages K/R 0.72 and ADR 76.1; the rating across the 290 rated matches is 1.02. Biggest strength: Headshot rate at 61%, better than 95% of level 10 players. Most room to improve: Utility damage per round at 1.7, better than only 1% of level 10 players. Averages 15.9 kills per match with 61% headshots. The strongest map is Ancient with a 59% win rate in 37 matches. In 107 of 290 matches the rating was 1.10 or higher (37%), in 108 it was below 0.90. In 290 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. britanskiy9 loses the most ELO on Nuke (−27 ELO, win rate 50%). Things go best on Mirage (+177 ELO, win rate 50%). Match no. 4 of the day goes best: 64% win rate, +73 ELO. Improved over the last three months: Headshots +5 pp, ELO +66. Unchanged in recent months: K/R at 0.72, ADR at 75.5, Win rate at 49%. Last 30 days: 178 matches, win rate 48%, net ELO +156.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.