brgzzk

Brazil
On FACEIT since 2022 124 matches tracked 31 matches in 30 days
Last updated:

How does brgzzk play?

Rating 1.01 K/R 0.72 ADR 76.8 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 124 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,192 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 55%+5 pp · Ø 50% better than 87%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (46%).

Headshot rate 51%+5 pp · Ø 46% better than 76%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.01+0.01 · Ø 1.00 better than 58%
Pistol kills per match 2.9
Knife kills 5 in 124 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 59%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 50%
MVPs per match 2.3+0.1 · Ø 2.2 better than 64%
4Ks and aces 18x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 40%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 15%
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 75%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +5 pp, ELO +65, Clutch 1v1 +20 pp
= Stayed the same
K/R at 0.71, Rating at 1.00, First kills at 11%
▼ Got worse
ADR −4.1, Win rate −9 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Just below the average (0.73).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −46 ELO
26 matches · 46% win rate
On Dust 2 −23 ELO
21 matches · 48% win rate
On Tuesdays −4 ELO, win rate 40%

brgzzk loses the most ELO in match 3 of the day: −46 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 1.92 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
53% better than 60%
0.74 better than 60%
79.1 better than 49%
1.04 better than 64%
57% of 189 duels better than 85%
38% of 32 situations right on the average
Dust 221
48% better than 41%
0.76 better than 66%
81.9 better than 62%
1.05 better than 64%
53% of 98 duels better than 65%
41% of 17 situations better than 59%
Anubis17
41% better than 23%
0.73 better than 57%
75.5 better than 25%
1.03 better than 63%
57% of 65 duels better than 87%
29% of 14 situations better than 27%
Ancient16
63% better than 85%
0.64 better than 15%
67.1 better than 3%
0.91 better than 25%
46% of 52 duels better than 25%
33% of 12 situations better than 42%
Inferno12
50% -
0.70 -
77.0 -
0.99-
58% of 55 duels -
44% of 9 situations -
Cache10
70% -
0.77 -
82.0 -
1.11-
63% of 41 duels -
83% of 6 situations -
Nuke9
67% -
0.61 -
71.1 -
0.88-
42% of 43 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brgzzk plays

Across 124 matches brgzzk averages K/R 0.72, ADR 76.8 and a rating of 1.01. Biggest strength: Opening duels won at 55%, better than 87% of level 7 players. Most room to improve: Utility damage per round at 2.4, better than only 15% of level 7 players. Averages 16.1 kills per match with 51% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 45 of 124 matches the rating was 1.10 or higher (36%), in 49 it was below 0.90. In 124 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. brgzzk loses the most ELO in match 3 of the day (−46 ELO, win rate 46%). Things go best in match 2 of the day (+56 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +56 ELO. Improved over the last three months: Headshots +5 pp, ELO +65, Clutch 1v1 +20 pp. Got weaker: ADR −4.1, Win rate −9 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, First kills at 11%. Last 30 days: 31 matches, win rate 45%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.