brahovoz

Ukraine
On FACEIT since 2024 109 matches tracked 67 matches in 30 days
ELO ▲ 77
2,371
30-day peak: 2,371
Rank EU
#83,769
Ukraine #3,357 in Ukraine
Last updated:
Next update possible in 1h 38m

How does brahovoz play?

Rating 1.41 (from 89 matches) K/R 0.98 ADR 107.9 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 89 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 43% good 1.10 to 1.29 22% normal 0.90 to 1.09 7% weak 0.75 to 0.89 4% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.37 K/D and so well above the average (1.04).

Headshot rate 44%−6 pp · Ø 50% better than 16%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.37+0.33 · Ø 1.04 better than 98%
Pistol kills per match 3.4
Knife kills 3 in 109 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.8% of rounds and so well above the average (4.2%).

2K rounds 17.1%+3.6 pp · Ø 13.5% better than 97%
3K rounds 8.8%+4.6 pp · Ø 4.2% better than 99%
MVPs per match 3.7+1.4 · Ø 2.3 better than 99%
4Ks and aces 44x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 97%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, Rating +0.14, ADR +7.4, ELO +201
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −8 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

1.00
JunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 1.01 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
37 matches · 49% win rate
In match 3 of the day −1 ELO
20 matches · 50% win rate
Between 18:00 and 24:00 +9 ELO, win rate 54%
On Fridays ±0 ELO, win rate 50%

brahovoz loses the most ELO on Dust 2: −1 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 2.77 · Dust 2
  4. Most kills in a match: 51 · Mirage

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
49% better than 38%
1.01 better than 99%
107.0 better than 99%
1.41 better than 99%
53% of 215 duels better than 59%
47% of 15 situations better than 74%
Mirage31
65% better than 91%
0.99 better than 99%
110.3 better than 99%
1.44 better than 99%
64% of 205 duels better than 97%
21% of 14 situations better than 9%
Anubis16
56% better than 64%
0.93 better than 98%
102.6 better than 99%
1.31 better than 98%
64% of 94 duels better than 97%
14% of 7 situations better than 6%
Inferno15
67% better than 87%
0.90 better than 92%
106.3 better than 99%
1.32-
59% of 88 duels better than 78%
43% of 7 situations better than 63%
Cache5
100% -
1.29 -
127.3 -
1.98-
68% of 25 duels -
50% of 2 situations -
Ancient3
67% -
0.83 -
110.1 -
1.25-
73% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How brahovoz plays

Across 109 matches brahovoz averages K/R 0.98 and ADR 107.9; the rating across the 89 rated matches is 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 22.1 kills per match with 44% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 73 of 89 matches the rating was 1.10 or higher (82%), in 10 it was below 0.90. In 89 matches with detailed stats: 44 4Ks and 3 aces. Best month by rating: October 2026 at 1.44. brahovoz loses the most ELO on Dust 2 (−1 ELO, win rate 49%). Things go best in match 1 of the day (+31 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +31 ELO. Improved over the last three months: K/R +0.09, Rating +0.14, ADR +7.4, ELO +201. Got weaker: Headshots −4 pp, Win rate −8 pp. Last 30 days: 67 matches, win rate 60%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.