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bot-killer1

Puerto Rico
On FACEIT since 2023 171 matches tracked 44 matches in 30 days
ELO ▲ 182
2,546
30-day peak: 2,580
Rank NA ▲ 769 places
#1,463
Puerto Rico #67 in Puerto Rico
30 days · prev. #2,232 · best #1,280
Last updated:

How does bot-killer1 play?

Rating 1.00 K/R 0.69 ADR 75.9 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 28%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 18%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.02−0.02 · Ø 1.04 better than 37%
Pistol kills per match 2.9
Zeus kills2 in 171 matches
Knife kills 1 in 171 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 13%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 9%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 24x 4K, 1 ace in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 40%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +244
= Stayed the same
Headshots at 45%, Win rate at 55%
▼ Got worse
K/R −0.13, Rating −0.17, ADR −11.4, First kills −7 pp, Clutch 1v1 −9 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.76. Last 3 months: 0.63 (at the start 0.76). Well below the average (0.75).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −263 ELO
36 matches · 44% win rate
On Dust 2 −148 ELO
42 matches · 52% win rate
Between 12:00 and 18:00 +4 ELO, win rate 48%

bot-killer1 loses the most ELO in match 2 of the day: −263 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 35 · Mirage
  4. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
53% right on the average
0.67 better than 15%
73.9 better than 15%
0.96 better than 21%
44% of 133 duels better than 12%
42% of 36 situations better than 61%
Dust 242
52% right on the average
0.73 better than 42%
80.1 better than 44%
1.05 right on the average
52% of 125 duels right on the average
46% of 35 situations better than 74%
Anubis30
50% better than 37%
0.69 better than 22%
77.0 better than 26%
0.97 better than 24%
60% of 99 duels better than 88%
25% of 16 situations better than 18%
Ancient26
73% better than 96%
0.76 better than 53%
78.9 better than 33%
1.08 better than 60%
50% of 74 duels better than 37%
40% of 25 situations better than 54%
Inferno12
50% -
0.63 -
69.7 -
0.89-
55% of 42 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bot-killer1 plays

Across 171 matches bot-killer1 averages K/R 0.69, ADR 75.9 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Ancient with a 73% win rate in 26 matches. In 63 of 171 matches the rating was 1.10 or higher (37%), in 72 it was below 0.90. In 152 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. bot-killer1 loses the most ELO in match 2 of the day (−263 ELO, win rate 44%). Things go best in match 1 of the day (+212 ELO, win rate 61%). From match no. 5 of the day on, things go best: 67% win rate, +89 ELO. Improved over the last three months: ELO +244. Got weaker: K/R −0.13, Rating −0.17, ADR −11.4, First kills −7 pp, Clutch 1v1 −9 pp. Unchanged in recent months: Headshots at 45%, Win rate at 55%. Last 30 days: 44 matches, win rate 55%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.