bot-killer1
How does bot-killer1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).
Compared with 2,699 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average45% headshots and so well below the average (52%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.2%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.63 (at the start 0.76). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 0.91 (at the start 1.08). Well below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 82.0. Last 3 months: 70.6 (at the start 82.0). Well below the average (81.2).
Share of headshot kills
Best month: September 2026 with 51%. Last 3 months unchanged at 45%. Well below the average (52%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 55% (at the start 57%). Clearly above the average (51%).
Best month: November 2026 with 2,580. Last 3 months: 2,546 (at the start 2,302).
Rounds with first kill
Best month: August 2026 with 13%. Last 3 months: 6% (at the start 13%). Well below the average (11%).
1v1 clutches won
Best month: September 2026 with 86%. Last 3 months: 42% (at the start 51%). Slightly above the average (39%).
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bot-killer1 loses the most ELO in match 2 of the day: −263 ELO, 44% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 35 · Mirage
- Highest rating in a match: 2.35 · Dust 2
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How bot-killer1 plays
Across 171 matches bot-killer1 averages K/R 0.69, ADR 75.9 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Ancient with a 73% win rate in 26 matches. In 63 of 171 matches the rating was 1.10 or higher (37%), in 72 it was below 0.90. In 152 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. bot-killer1 loses the most ELO in match 2 of the day (−263 ELO, win rate 44%). Things go best in match 1 of the day (+212 ELO, win rate 61%). From match no. 5 of the day on, things go best: 67% win rate, +89 ELO. Improved over the last three months: ELO +244. Got weaker: K/R −0.13, Rating −0.17, ADR −11.4, First kills −7 pp, Clutch 1v1 −9 pp. Unchanged in recent months: Headshots at 45%, Win rate at 55%. Last 30 days: 44 matches, win rate 55%, net ELO −21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.