boodx1

Kazakhstan
On FACEIT since 2025 299 matches tracked 130 matches in 30 days
Last updated:
Next update possible in 14m 42s

How does boodx1 play?

Rating 0.93 K/R 0.69 ADR 77.0 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 299 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 35%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%−1 pp · Ø 51% better than 43%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.01).

Headshot rate 49%+1 pp · Ø 48% better than 54%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 0.90−0.11 · Ø 1.01 better than 11%
Pistol kills per match 2.7
Zeus kills10 in 299 matches
Knife kills 7 in 299 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (13.2%).

2K rounds 12.3%−0.9 pp · Ø 13.2% better than 24%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 52x 4K, 6 aces in 299 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.3).

Utility hit rate 30%−6 pp · Ø 36% better than 19%
Utility damage per round 2.3−2.0 · Ø 4.3 better than 7%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 71%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
Whether boodx1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 299 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOctNov

Best month: November 2026 with 0.73.

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −131 ELO
39 matches · 44% win rate
On Anubis −90 ELO
56 matches · 45% win rate
On Sundays −152 ELO, win rate 33%

boodx1 loses the most ELO in match 2 of the day: −131 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Recorded match no. 250 · Ancient
  3. Highest rating in a match: 1.78 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage
  5. Reached level 10 · Nuke

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
47% better than 36%
0.66 better than 15%
74.2 better than 19%
0.88 better than 8%
49% of 541 duels better than 38%
41% of 29 situations better than 58%
Dust 275
49% better than 42%
0.70 better than 34%
78.7 better than 43%
0.94 better than 24%
51% of 501 duels better than 54%
41% of 29 situations better than 60%
Ancient58
55% better than 65%
0.73 right on the average
79.8 better than 44%
0.98 better than 40%
53% of 381 duels better than 63%
50% of 18 situations better than 80%
Anubis56
45% better than 28%
0.70 better than 31%
76.4 better than 29%
0.98 better than 35%
44% of 342 duels better than 16%
58% of 24 situations better than 90%
Nuke30
47% better than 23%
0.66 better than 14%
76.6 better than 26%
0.89 better than 10%
49% of 224 duels better than 33%
70% of 10 situations better than 96%

Compared with players on the same level who have at least 15 matches on the map.

How boodx1 plays

Across 299 matches boodx1 averages K/R 0.69, ADR 77.0 and a rating of 0.93. Biggest strength: Rounds with first kill at 15%, better than 96% of level 9 players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 9 players. Averages 15.4 kills per match with 49% headshots. The strongest map is Ancient with a 55% win rate in 58 matches. In 96 of 299 matches the rating was 1.10 or higher (32%), in 142 it was below 0.90. In 299 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: November 2026 at 1.00. boodx1 loses the most ELO in match 2 of the day (−131 ELO, win rate 44%). Things go best on Ancient (+120 ELO, win rate 55%). Match no. 4 of the day goes best: 55% win rate. Last 30 days: 130 matches, win rate 48%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.