bonesy

Russia
On FACEIT since 2019 163 matches tracked 18 matches in 30 days
ELO
3,043
Peak across recorded matches: 3,043
Rank EU ▼ 216 places
#7,391
Russia #1,911 in Russia
30 days · prev. #7,175 · best #6,383
Last updated:

How does bonesy play?

Rating 1.13 (from 140 matches) K/R 0.80 ADR 87.9 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 140 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 33% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

3,000-3,499 ELO

Compared with 7,456 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 86%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 2.9
Knife kills 3 in 163 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.2%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 68%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 90%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 25x 4K, 3 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 8%
Utility damage per round 3.4−0.4 · Ø 3.8 better than 35%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 82%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +7 pp, ELO +97
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.18, Rating −0.26, ADR −16.4

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.65 (at the start 0.83). Clearly below the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
36 matches · 61% win rate
Between 6:00 and 12:00 −60 ELO, win rate 50%
On Sundays +51 ELO, win rate 49%

bonesy loses the most ELO on Dust 2: −77 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.09 · Mirage
  3. Most kills in a match: 44 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
67% better than 91%
0.84 better than 82%
90.4 better than 85%
1.19 better than 84%
59% of 330 duels better than 85%
44% of 34 situations better than 67%
Dust 236
61% better than 72%
0.74 better than 42%
84.2 better than 61%
1.08 better than 52%
56% of 147 duels better than 68%
39% of 23 situations better than 49%
Anubis21
57% better than 57%
0.88 better than 92%
93.5 better than 93%
1.25 better than 92%
56% of 105 duels better than 69%
60% of 20 situations better than 92%
Ancient19
47% better than 23%
0.81 better than 74%
93.4 better than 91%
1.03-
61% of 69 duels better than 90%
71% of 7 situations better than 98%
Nuke13
46% -
0.64 -
73.2 -
1.01-
51% of 53 duels -
0% of 3 situations -
Inferno5
0% -
0.67 -
78.5 -
0.82-
42% of 26 duels -
60% of 5 situations -
Vertigo4
75% -
0.81 -
88.1 -
1.13-
63% of 24 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bonesy plays

Across 163 matches bonesy averages K/R 0.80 and ADR 87.9; the rating across the 140 rated matches is 1.13. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 54% headshots. The strongest map is Mirage with a 67% win rate in 64 matches. In 79 of 140 matches the rating was 1.10 or higher (56%), in 38 it was below 0.90. In 119 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.23. bonesy loses the most ELO on Dust 2 (−77 ELO, win rate 61%). Things go best on Anubis (+25 ELO, win rate 57%). Improved over the last three months: Win rate +7 pp, ELO +97. Got weaker: K/R −0.18, Rating −0.26, ADR −16.4. Unchanged in recent months: Headshots at 54%. Last 30 days: 18 matches, win rate 72%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.