bobeksde

Sweden
FACEIT verified On FACEIT since 2015 280 matches tracked 95 matches in 30 days
ELO ▲ 387
3,902
30-day peak: 3,902
Rank EU ▲ 20 places
#155
#4 in SE
30 days · before #175 · best #153
Last updated:

How does bobeksde play?

Rating 1.23 (from 109 matches) K/R 0.88 ADR 95.5 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97% on level 10
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 83%
Rating spread from 109 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 7% very weak below 0.75 10%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Opening

Average
The first duels of the round
Rounds with first kill 16%+5 pp better than 98%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 40%+19 pp better than 99%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 61%+10 pp better than 95%
AWP share of kills 1%−10 pp better than 6%
K/D 1.20+0.17 better than 90%
Pistol kills per match 3.1
Knife kills 13 in 288 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+2.7 pp better than 94%
Rounds with 3K 5.8%+1.7 pp better than 94%
MVPs per match 3.2+0.9 better than 98%
4Ks and aces 68x 4K, 5 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 5.4+1.3 better than 82%
Enemies flashed per round 0.39+0.09 better than 76%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +8 pp, Win rate +3 pp
= Stayed the same
K/R at 0.89, ADR at 96.0, ELO at 3,902
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.89 (at the start 0.86).

Patterns

From the last 288 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −164 ELO
47 matches · 49% wins
On Cache −67 ELO
29 matches · 66% wins
On Tuesdays −241 ELO, win rate 43%

bobeksde loses the most ELO on Dust 2: −164 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Nuke
  2. Most kills in a match: 52 · Vertigo
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
60% better than 79%
0.89 better than 96%
97.7 better than 97%
1.22 better than 94%
52% of 551 duels level
49% of 37 situations better than 80%
Ancient62
60% better than 76%
0.89 better than 96%
94.0 better than 94%
1.15 better than 81%
56% of 431 duels better than 76%
46% of 28 situations better than 76%
Dust 247
49% better than 38%
0.94 better than 98%
98.2 better than 97%
1.40 better than 99%
55% of 273 duels better than 70%
42% of 12 situations better than 61%
Anubis33
58% better than 70%
0.83 better than 86%
91.5 better than 92%
1.12 better than 75%
53% of 217 duels better than 59%
50% of 18 situations better than 77%
Cache29
66% -
0.88 -
95.9 -
1.16-
59% of 189 duels -
27% of 11 situations -
Nuke19
47% better than 20%
0.85 better than 82%
92.5 better than 84%
1.40-
56% of 126 duels better than 65%
36% of 11 situations better than 44%
Inferno9
89% -
0.89 -
102.0 -
1.05-
61% of 59 duels -
67% of 3 situations -
Vertigo3
67% -
1.14 -
121.3 -
1.62-
55% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bobeksde plays

Across 280 matches bobeksde averages K/R 0.88 and ADR 95.5; the rating across the 109 rated matches is 1.23. Biggest strength: Rounds with first kill at 16%. That is better than 98% of players on level 10. On average 19.7 kills per match, 61% of them headshots. The strongest map is Cache with a 66% win rate in 29 matches. In 65 of 109 matches the rating was 1.10 or higher (60%), in 19 it was below 0.90. In 174 matches with detailed stats: 68 4Ks and 5 aces. Best month by rating: September 2026 at 1.26. bobeksde loses the most ELO on Dust 2 (−164 ELO, win rate 49%). Things go best on Mirage (+225 ELO, win rate 60%). Improved over the last three months: Headshots +8 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.89, ADR at 96.0, ELO at 3,902. Last 30 days: 95 matches, win rate 63%, ELO balance +1.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.